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[8.x.x] Changelog fix #217

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6 changes: 1 addition & 5 deletions com.unity.render-pipelines.universal/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -4,11 +4,6 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [Unreleased]

### Fixed
- Fixed an issue with shadows not being correctly calculated in some shaders.

## [8.1.0] - 2020-04-21

### Added
Expand All @@ -31,6 +26,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed an issue where errors would appear in the Console when entering Play Mode with a 2D Light selected in the Hierarchy. [Case 1226918](https://issuetracker.unity3d.com/issues/errors-appear-in-the-console-when-global-2d-light-is-selected-in-hierarchy)
- Fixed an issue when Linear -> sRGB conversion would not happen on some Android devices. [case 1226208](https://issuetracker.unity3d.com/issues/no-srgb-conversion-on-some-android-devices-when-using-the-universal-render-pipeline)
- Fixed invalid implementation of one function in LWRP -> URP backward compatibility support.
- Fixed an issue with shadows not being correctly calculated in some shaders.

## [8.0.1] - 2020-02-25

Expand Down