Fix wrong error thrown on DXR wizard fixup #2127
Merged
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Fix for https://fogbugz.unity3d.com/f/cases/1263049/
Turns out SystemInfo.supportsRayTracing returns false for every device but D3D12, however the error message is confusing implying that the issue is not on the device type but is an hardware/OS issue.
Upon fixing all, the API is set to D3D11 before the restart, hence it throws an error even though there is no real issue.
I modified the error and what gets triggered at what stage in a way that we don't mention wrong hw unless we are sure that D3D12 is already set.