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Merged
merged 94 commits into from
Oct 4, 2020
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804d6ae
Skip biquadratic reconstruction when doing filtering
FrancescoC-unity Sep 2, 2020
8ff43af
changelog
FrancescoC-unity Sep 2, 2020
b719e2a
Use int instead of float (was doing experiment with multiple options)
FrancescoC-unity Sep 9, 2020
0f42f31
Mis missing docs
FrancescoC-unity Sep 17, 2020
a8aa292
Moving function to internal and adding doc for missing param in plana…
anisunity Sep 17, 2020
0fdcd75
Merge branch 'HDRP/staging' into HDRP/skip-biquadratic-volumetric-sam…
sebastienlagarde Sep 24, 2020
7b2c5b6
Merge pull request #1756 from Unity-Technologies/HDRP/skip-biquadrati…
sebastienlagarde Sep 24, 2020
46166ce
Merge branch 'HDRP/staging' into HDRP/fix-missing-docs
sebastienlagarde Sep 25, 2020
1c8a27d
Merge pull request #1926 from Unity-Technologies/HDRP/fix-missing-docs
sebastienlagarde Sep 25, 2020
71cf39b
Merge branch 'HDRP/staging' into HDRP/missing-doc
sebastienlagarde Sep 25, 2020
cf59ab8
Merge pull request #1924 from Unity-Technologies/HDRP/missing-doc
sebastienlagarde Sep 25, 2020
7e32c04
Halving the perf impact of film grain and sRGB dithering in Final pas…
FrancescoC-unity Sep 25, 2020
246071f
New DXR HDRP test for testing SNorm16 vertex format support in ray tr…
IonutNedelcuUnity Sep 25, 2020
fde0957
Perform the first mip of the depth pyramid alongside the downsample o…
FrancescoC-unity Sep 25, 2020
84fb526
Fix for text of shadow splits being truncated at the bottom (#1822)
FrancescoC-unity Sep 25, 2020
a8c52c7
Fix property field drawing in custom pass volume (#1824)
adrien-de-tocqueville Sep 25, 2020
fec6bb5
Force probe to render again if first time was during async shader com…
adrien-de-tocqueville Sep 25, 2020
0fe5de1
Refresh environment library field in Lookdev (#1849)
FrancescoC-unity Sep 25, 2020
f18ade0
Fix matcap preferences serialization issue (#2013)
FrancescoC-unity Sep 25, 2020
90ad657
Added a way to check the normals through the material views. (#1895)
anisunity Sep 25, 2020
fb0453c
[10.x.x] AxF UI improvements (#1902)
slunity Sep 25, 2020
a60bb69
Close popup window when focus is lost (case 1258571) (#1907)
fredericv-unity3d Sep 25, 2020
786e269
Default contact shadow LIGHT quality setting set to true on High (#1911)
FrancescoC-unity Sep 25, 2020
964ab96
Fix double addition to sorted list (#1916)
FrancescoC-unity Sep 25, 2020
3a451db
Added the possibility to replace or overwrite already existing local …
JulienIgnace-Unity Sep 25, 2020
5388f4a
Fixed an exception thrown when closing the lookdev because there is n…
JulienIgnace-Unity Sep 25, 2020
e0d559e
Fixed UI alignment of framesettings (#1929)
adrien-de-tocqueville Sep 25, 2020
619f38a
Fixed an issue where entering playmode would close the LookDev window…
JulienIgnace-Unity Sep 25, 2020
f8f335c
Merge branch 'master' into HDRP/staging
sebastienlagarde Sep 25, 2020
f3069a5
Added Simple mode to Earth Preset for PBR Sky (#1866)
adrien-de-tocqueville Sep 25, 2020
16989c6
Fix hair shader compilation issue with Debug Display mode (#2023)
sebastienlagarde Sep 25, 2020
359a97a
Improve MSAA color resolve when very different samples are merged tog…
FrancescoC-unity Sep 25, 2020
60ec8c2
Revert "Fix hair shader compilation issue with Debug Display mode (#2…
sebastienlagarde Sep 28, 2020
6278597
Screen Space Ambient Occlusion for Shadow Matte (#1901)
anisunity Sep 28, 2020
8dee798
Fixed Cutoff not working properly with ray tracing shaders default an…
anisunity Sep 28, 2020
e52f647
Fix hair shader compilation issue with Debug Display mode (#2034)
sebastienlagarde Sep 28, 2020
97c825d
add missing meta
sebastienlagarde Sep 28, 2020
21cfdfa
Fix cubemap static preview + remove custom inspector (#2041)
alelievr Sep 29, 2020
694ef27
Fixed wizard DXR setup for non-compatible systems (#2003)
alelievr Sep 29, 2020
fb090f2
Fix Custom Post Process affecting preview cameras (#1988)
alelievr Sep 29, 2020
1a08ecf
Fix for lens distortion breaking rendering (#1938)
FrancescoC-unity Sep 29, 2020
dfdde18
Fixed save popup appearing twice (#2002)
adrien-de-tocqueville Sep 29, 2020
392ace5
Remove unused variable causing error (#1942)
adrien-de-tocqueville Sep 29, 2020
9963ae2
Add screenshots of the debug modes (#2051)
adrien-de-tocqueville Sep 29, 2020
cd7c840
Add back hdri distortion (#2049)
adrien-de-tocqueville Sep 29, 2020
70b6376
Fixed the dependecy of FrameSettings (MSAA, ClearGBuffer, DepthPrepas…
anisunity Sep 29, 2020
bd8a976
Fixed the usage of GUIEnable for volume components (case 1280018). (#…
anisunity Sep 29, 2020
d307f4b
Fixed the diffusion profile becoming invalid when hitting the reset b…
anisunity Sep 29, 2020
5062954
bump time (#2047)
FrancescoC-unity Sep 29, 2020
cdc6c33
Fix issue with MSAA resolve killing alpha channel (#2046)
FrancescoC-unity Sep 29, 2020
b8791b7
Merge branch 'master' into HDRP/staging
sebastienlagarde Sep 29, 2020
911d427
Fix warning (#2057)
FrancescoC-unity Sep 30, 2020
a8d6a7d
- Fixed a warning in materialevalulation (#2058)
anisunity Sep 30, 2020
0cf5922
Fix box light disappearing when range is below 1 and no range attenua…
FrancescoC-unity Sep 30, 2020
633f5cd
Merge branch 'master' into HDRP/staging
sebastienlagarde Sep 30, 2020
4b5a16a
Switch RenderGraph path as default. (#1783)
JulienIgnace-Unity Sep 30, 2020
743976a
Misc Render Graph Improvements (#2060)
JulienIgnace-Unity Sep 30, 2020
fe057c8
Fixed Probe Volumes with render graph. (#2061)
JulienIgnace-Unity Sep 30, 2020
376b059
Merge branch 'master' into HDRP/staging
sebastienlagarde Sep 30, 2020
c783ff1
Improve light AABB generation #2 (#1906)
EvgeniiG Sep 30, 2020
fe1c048
Update TestCaseFilters.asset (#2067)
sebastienlagarde Oct 1, 2020
c42574b
Merge branch 'master' into HDRP/staging
sebastienlagarde Oct 1, 2020
04293b0
Fix alpha not having TAA applied to it. (#2069)
FrancescoC-unity Oct 1, 2020
9989ff2
Fix issues with bloom sampling outside (#1930)
FrancescoC-unity Oct 1, 2020
f588667
Merge branch 'master' into HDRP/staging
sebastienlagarde Oct 2, 2020
3f28d55
Fix rendergraph on consoles when motion vectors are enabled (#2076)
FrancescoC-unity Oct 2, 2020
de4389c
Update material.hlsl include in all .shader to be at correct location…
sebastienlagarde Oct 2, 2020
01ec073
removed reference screenshots
sebastienlagarde Oct 2, 2020
7a6ae39
update reference screenshots
sebastienlagarde Oct 2, 2020
4050e88
quie warning in srcbounds.compute
sebastienlagarde Oct 2, 2020
9d32f4a
update .meta for reference screenshots
sebastienlagarde Oct 2, 2020
33a43ed
Revert: Fix alpha not having TAA applied to it. (#2069)
sebastienlagarde Oct 2, 2020
37dcc36
update screenshost of runtime test
sebastienlagarde Oct 3, 2020
eebfc19
Update 4052_TAA.png
sebastienlagarde Oct 3, 2020
7bd9e83
Fixed the Ray-Tracing related Debug Display not working in render gra…
anisunity Oct 3, 2020
c770bd8
Fix nan in the pbr sky (#1983)
adrien-de-tocqueville Oct 3, 2020
bd8038f
[HDRP][LookDev] Ensure stylesheet are loaded before applying them on …
jenniferd-unity Oct 3, 2020
4ea9e92
Fix accumulation on DX11 (#1987)
pmavridis Oct 3, 2020
2f3e23c
[HDRP][Compositor] Fix issue with screen space UI not drawing (#2070)
pmavridis Oct 3, 2020
fea93fe
Added a new volume component parameter to control the max ray length …
anisunity Oct 3, 2020
795edc3
Fixed error Maximum allowed thread group count is 65535 when resoluti…
FrancescoC-unity Oct 3, 2020
0e1eec1
Added context options "Move to Top", "Move to Bottom", "Expand All" a…
anisunity Oct 3, 2020
2579bdd
Fixed LOD mesh stripping and LOD Group UI (#2072)
JulienIgnace-Unity Oct 3, 2020
66439f1
Added support for box and pyramid point lights in path tracing (#2027)
eturquin Oct 3, 2020
1b765c6
Merge branch 'master' into HDRP/staging
sebastienlagarde Oct 3, 2020
5de351f
[HDRP][Compositor] Fix outlines in transitions between post-processed…
pmavridis Oct 3, 2020
c68834c
Reduce bloom flickering (#2035)
adrien-de-tocqueville Oct 3, 2020
09b87ca
Merge branch 'master' into HDRP/staging
sebastienlagarde Oct 4, 2020
b6cd5eb
Meshes with decal material not added to RT acceleration structure any…
eturquin Oct 4, 2020
513d609
Decal cross fade support (#1986)
FrancescoC-unity Oct 4, 2020
86e4116
[HDRP][Compositor] Fix camera stacking for AOVs in the graphics compo…
pmavridis Oct 4, 2020
db272de
Merge branch 'master' into HDRP/staging
sebastienlagarde Oct 4, 2020
565aefb
filter out scene 2306 shadow tint on metal due to instability
sebastienlagarde Oct 4, 2020
286e75e
fix all test
sebastienlagarde Oct 4, 2020
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12 changes: 6 additions & 6 deletions .yamato/all-hdrp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ All_HDRP_trunk:
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_RenderGraph_trunk
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_NonRenderGraph_trunk
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_trunk
rerun: on-new-revision
Expand Down Expand Up @@ -40,7 +40,7 @@ All_HDRP_trunk:
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_trunk
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_RenderGraph_trunk
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_trunk
rerun: on-new-revision
- path: .yamato/all-hdrp_hybrid.yml#All_HDRP_Hybrid_trunk
rerun: on-new-revision
Expand All @@ -53,7 +53,7 @@ All_HDRP_2020.2:
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_2020.2
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_RenderGraph_2020.2
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_NonRenderGraph_2020.2
rerun: on-new-revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_2020.2
rerun: on-new-revision
Expand Down Expand Up @@ -81,7 +81,7 @@ All_HDRP_2020.2:
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_2020.2
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_RenderGraph_2020.2
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_2020.2
rerun: on-new-revision
- path: .yamato/all-hdrp_hybrid.yml#All_HDRP_Hybrid_2020.2
rerun: on-new-revision
Expand All @@ -94,7 +94,7 @@ All_HDRP_CUSTOM-REVISION:
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_RenderGraph_CUSTOM-REVISION
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_NonRenderGraph_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_CUSTOM-REVISION
rerun: always
Expand Down Expand Up @@ -122,7 +122,7 @@ All_HDRP_CUSTOM-REVISION:
rerun: always
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_RenderGraph_CUSTOM-REVISION
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_CUSTOM-REVISION
rerun: always
- path: .yamato/all-hdrp_hybrid.yml#All_HDRP_Hybrid_CUSTOM-REVISION
rerun: always
Expand Down
6 changes: 3 additions & 3 deletions .yamato/all-hdrp_dxr.yml
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ All_HDRP_DXR_trunk:
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_trunk
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_RenderGraph_trunk
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_trunk
rerun: on-new-revision
All_HDRP_DXR_2020.2:
name: All HDRP_DXR CI - 2020.2
Expand All @@ -23,7 +23,7 @@ All_HDRP_DXR_2020.2:
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_2020.2
rerun: on-new-revision
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_RenderGraph_2020.2
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_2020.2
rerun: on-new-revision
All_HDRP_DXR_CUSTOM-REVISION:
name: All HDRP_DXR CI - CUSTOM-REVISION
Expand All @@ -34,7 +34,7 @@ All_HDRP_DXR_CUSTOM-REVISION:
rerun: always
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_XR_CUSTOM-REVISION
rerun: always
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_RenderGraph_CUSTOM-REVISION
- path: .yamato/hdrp_dxr-win-dx12.yml#HDRP_DXR_Win_DX12_playmode_NonRenderGraph_CUSTOM-REVISION
rerun: always
variables:
CUSTOM_REVISION: custom_revision_not_set
8 changes: 4 additions & 4 deletions .yamato/config/hdrp.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@ test_platforms:
extra_utr_flags:
- --extra-editor-arg="-xr-tests"
- type: playmode
name: playmode_RenderGraph
name: playmode_NonRenderGraph
extra_utr_flags:
- --extra-editor-arg="-rendergraph-tests"
- --extra-editor-arg="-non-rendergraph-tests"
- type: editmode
- type: Standalone
timeout:
Expand Down Expand Up @@ -58,7 +58,7 @@ all:
- editmode
- playmode
- playmode_XR
- playmode_RenderGraph
- playmode_NonRenderGraph
- Standalone
- platform: Win
api: DX12
Expand Down Expand Up @@ -89,6 +89,6 @@ all:
test_platforms:
- playmode
- playmode_XR
- playmode_RenderGraph
- playmode_NonRenderGraph
- project: HDRP_Hybrid
all: true
6 changes: 3 additions & 3 deletions .yamato/config/hdrp_dxr.metafile
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@ test_platforms:
extra_utr_flags:
- --extra-editor-arg="-xr-tests"
- type: playmode
name: playmode_RenderGraph
name: playmode_NonRenderGraph
extra_utr_flags:
- --extra-editor-arg="-rendergraph-tests"
- --extra-editor-arg="-non-rendergraph-tests"
platforms:
- name: Win
apis:
Expand All @@ -31,5 +31,5 @@ all:
- Standalone
- playmode
- playmode_XR
- playmode_RenderGraph
- playmode_NonRenderGraph

18 changes: 9 additions & 9 deletions .yamato/hdrp-linux-vulkan.yml
Original file line number Diff line number Diff line change
Expand Up @@ -22,8 +22,8 @@ HDRP_Linux_Vulkan_playmode_trunk:
logs:
paths:
- "**/test-results/**"
HDRP_Linux_Vulkan_playmode_RenderGraph_trunk:
name: HDRP on Linux_Vulkan_playmode_RenderGraph on version trunk
HDRP_Linux_Vulkan_playmode_NonRenderGraph_trunk:
name: HDRP on Linux_Vulkan_playmode_NonRenderGraph on version trunk
agent:
type: Unity::VM::GPU
image: cds-ops/ubuntu-18.04-base:stable
Expand All @@ -36,7 +36,7 @@ HDRP_Linux_Vulkan_playmode_RenderGraph_trunk:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output TestProjects/HDRP_Tests/utr
- chmod +x TestProjects/HDRP_Tests/utr
- cd TestProjects/HDRP_Tests && sudo unity-downloader-cli -u dc4a46d1cb369a5194a18beceb09063206b35c43 -c editor -c il2cpp --wait --published-only
- cd TestProjects/HDRP_Tests && DISPLAY=:0.0 ./utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --reruncount=2 --extra-editor-arg="-rendergraph-tests" --extra-editor-arg="-force-vulkan"
- cd TestProjects/HDRP_Tests && DISPLAY=:0.0 ./utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --reruncount=2 --extra-editor-arg="-non-rendergraph-tests" --extra-editor-arg="-force-vulkan"
artifacts:
logs:
paths:
Expand Down Expand Up @@ -98,8 +98,8 @@ HDRP_Linux_Vulkan_playmode_2020.2:
logs:
paths:
- "**/test-results/**"
HDRP_Linux_Vulkan_playmode_RenderGraph_2020.2:
name: HDRP on Linux_Vulkan_playmode_RenderGraph on version 2020.2
HDRP_Linux_Vulkan_playmode_NonRenderGraph_2020.2:
name: HDRP on Linux_Vulkan_playmode_NonRenderGraph on version 2020.2
agent:
type: Unity::VM::GPU
image: cds-ops/ubuntu-18.04-base:stable
Expand All @@ -112,7 +112,7 @@ HDRP_Linux_Vulkan_playmode_RenderGraph_2020.2:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output TestProjects/HDRP_Tests/utr
- chmod +x TestProjects/HDRP_Tests/utr
- cd TestProjects/HDRP_Tests && sudo unity-downloader-cli -u 24a0f8b56f72092c87d71cefbe3c26d3d6f4f6e9 -c editor -c il2cpp --wait --published-only
- cd TestProjects/HDRP_Tests && DISPLAY=:0.0 ./utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --reruncount=2 --extra-editor-arg="-rendergraph-tests" --extra-editor-arg="-force-vulkan"
- cd TestProjects/HDRP_Tests && DISPLAY=:0.0 ./utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --reruncount=2 --extra-editor-arg="-non-rendergraph-tests" --extra-editor-arg="-force-vulkan"
artifacts:
logs:
paths:
Expand Down Expand Up @@ -178,8 +178,8 @@ HDRP_Linux_Vulkan_playmode_CUSTOM-REVISION:
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:linux
rerun: always
HDRP_Linux_Vulkan_playmode_RenderGraph_CUSTOM-REVISION:
name: HDRP on Linux_Vulkan_playmode_RenderGraph on version CUSTOM-REVISION
HDRP_Linux_Vulkan_playmode_NonRenderGraph_CUSTOM-REVISION:
name: HDRP on Linux_Vulkan_playmode_NonRenderGraph on version CUSTOM-REVISION
agent:
type: Unity::VM::GPU
image: cds-ops/ubuntu-18.04-base:stable
Expand All @@ -193,7 +193,7 @@ HDRP_Linux_Vulkan_playmode_RenderGraph_CUSTOM-REVISION:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output TestProjects/HDRP_Tests/utr
- chmod +x TestProjects/HDRP_Tests/utr
- cd TestProjects/HDRP_Tests && sudo unity-downloader-cli --source-file ../../unity_revision.txt -c editor -c il2cpp --wait --published-only
- cd TestProjects/HDRP_Tests && DISPLAY=:0.0 ./utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --reruncount=2 --extra-editor-arg="-rendergraph-tests" --extra-editor-arg="-force-vulkan"
- cd TestProjects/HDRP_Tests && DISPLAY=:0.0 ./utr --suite=playmode --testproject=. --editor-location=.Editor --artifacts_path=test-results --reruncount=2 --extra-editor-arg="-non-rendergraph-tests" --extra-editor-arg="-force-vulkan"
artifacts:
logs:
paths:
Expand Down
18 changes: 9 additions & 9 deletions .yamato/hdrp-osx-metal.yml
Original file line number Diff line number Diff line change
Expand Up @@ -55,8 +55,8 @@ HDRP_OSX_Metal_playmode_XR_trunk:
logs:
paths:
- "**/test-results/**"
HDRP_OSX_Metal_playmode_RenderGraph_trunk:
name: HDRP on OSX_Metal_playmode_RenderGraph on version trunk
HDRP_OSX_Metal_playmode_NonRenderGraph_trunk:
name: HDRP on OSX_Metal_playmode_NonRenderGraph on version trunk
agent:
type: Unity::metal::macmini
image: slough-ops/macos-10.14-xcode:stable
Expand All @@ -72,7 +72,7 @@ HDRP_OSX_Metal_playmode_RenderGraph_trunk:
- ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP '$(/usr/local/bin/python3 -m site --user-base)/bin/unity-downloader-cli -u dc4a46d1cb369a5194a18beceb09063206b35c43 -c editor -c il2cpp --wait --published-only'
- |5-

ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP "export UPM_REGISTRY=https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates; echo \$UPM_REGISTRY; cd ~/Graphics/TestProjects/HDRP_Tests && ~/Graphics/TestProjects/HDRP_Tests/utr --suite=playmode --testproject=/Users/bokken/Graphics/TestProjects/HDRP_Tests --editor-location=/Users/bokken/.Editor --artifacts_path=/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results --reruncount=2 --extra-editor-arg="-rendergraph-tests""
ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP "export UPM_REGISTRY=https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates; echo \$UPM_REGISTRY; cd ~/Graphics/TestProjects/HDRP_Tests && ~/Graphics/TestProjects/HDRP_Tests/utr --suite=playmode --testproject=/Users/bokken/Graphics/TestProjects/HDRP_Tests --editor-location=/Users/bokken/.Editor --artifacts_path=/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results --reruncount=2 --extra-editor-arg="-non-rendergraph-tests""
UTR_RESULT=$?
mkdir -p TestProjects/HDRP_Tests/test-results/
scp -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" -r bokken@$BOKKEN_DEVICE_IP:/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results/ TestProjects/HDRP_Tests/test-results/
Expand Down Expand Up @@ -159,8 +159,8 @@ HDRP_OSX_Metal_playmode_XR_2020.2:
logs:
paths:
- "**/test-results/**"
HDRP_OSX_Metal_playmode_RenderGraph_2020.2:
name: HDRP on OSX_Metal_playmode_RenderGraph on version 2020.2
HDRP_OSX_Metal_playmode_NonRenderGraph_2020.2:
name: HDRP on OSX_Metal_playmode_NonRenderGraph on version 2020.2
agent:
type: Unity::metal::macmini
image: slough-ops/macos-10.14-xcode:stable
Expand All @@ -176,7 +176,7 @@ HDRP_OSX_Metal_playmode_RenderGraph_2020.2:
- ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP '$(/usr/local/bin/python3 -m site --user-base)/bin/unity-downloader-cli -u 24a0f8b56f72092c87d71cefbe3c26d3d6f4f6e9 -c editor -c il2cpp --wait --published-only'
- |5-

ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP "export UPM_REGISTRY=https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates; echo \$UPM_REGISTRY; cd ~/Graphics/TestProjects/HDRP_Tests && ~/Graphics/TestProjects/HDRP_Tests/utr --suite=playmode --testproject=/Users/bokken/Graphics/TestProjects/HDRP_Tests --editor-location=/Users/bokken/.Editor --artifacts_path=/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results --reruncount=2 --extra-editor-arg="-rendergraph-tests""
ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP "export UPM_REGISTRY=https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates; echo \$UPM_REGISTRY; cd ~/Graphics/TestProjects/HDRP_Tests && ~/Graphics/TestProjects/HDRP_Tests/utr --suite=playmode --testproject=/Users/bokken/Graphics/TestProjects/HDRP_Tests --editor-location=/Users/bokken/.Editor --artifacts_path=/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results --reruncount=2 --extra-editor-arg="-non-rendergraph-tests""
UTR_RESULT=$?
mkdir -p TestProjects/HDRP_Tests/test-results/
scp -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" -r bokken@$BOKKEN_DEVICE_IP:/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results/ TestProjects/HDRP_Tests/test-results/
Expand Down Expand Up @@ -271,8 +271,8 @@ HDRP_OSX_Metal_playmode_XR_CUSTOM-REVISION:
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:macos
rerun: always
HDRP_OSX_Metal_playmode_RenderGraph_CUSTOM-REVISION:
name: HDRP on OSX_Metal_playmode_RenderGraph on version CUSTOM-REVISION
HDRP_OSX_Metal_playmode_NonRenderGraph_CUSTOM-REVISION:
name: HDRP on OSX_Metal_playmode_NonRenderGraph on version CUSTOM-REVISION
agent:
type: Unity::metal::macmini
image: slough-ops/macos-10.14-xcode:stable
Expand All @@ -289,7 +289,7 @@ HDRP_OSX_Metal_playmode_RenderGraph_CUSTOM-REVISION:
- ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP '$(/usr/local/bin/python3 -m site --user-base)/bin/unity-downloader-cli --source-file ~/Graphics/unity_revision.txt -c editor -c il2cpp --wait --published-only'
- |5-

ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP "export UPM_REGISTRY=https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates; echo \$UPM_REGISTRY; cd ~/Graphics/TestProjects/HDRP_Tests && ~/Graphics/TestProjects/HDRP_Tests/utr --suite=playmode --testproject=/Users/bokken/Graphics/TestProjects/HDRP_Tests --editor-location=/Users/bokken/.Editor --artifacts_path=/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results --reruncount=2 --extra-editor-arg="-rendergraph-tests""
ssh -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" bokken@$BOKKEN_DEVICE_IP "export UPM_REGISTRY=https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates; echo \$UPM_REGISTRY; cd ~/Graphics/TestProjects/HDRP_Tests && ~/Graphics/TestProjects/HDRP_Tests/utr --suite=playmode --testproject=/Users/bokken/Graphics/TestProjects/HDRP_Tests --editor-location=/Users/bokken/.Editor --artifacts_path=/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results --reruncount=2 --extra-editor-arg="-non-rendergraph-tests""
UTR_RESULT=$?
mkdir -p TestProjects/HDRP_Tests/test-results/
scp -i ~/.ssh/id_rsa_macmini -o "StrictHostKeyChecking=no" -r bokken@$BOKKEN_DEVICE_IP:/Users/bokken/Graphics/TestProjects/HDRP_Tests/test-results/ TestProjects/HDRP_Tests/test-results/
Expand Down
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