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Apr 21, 2020
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4 changes: 2 additions & 2 deletions com.unity.render-pipelines.core/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,12 +15,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fix LookDev's camera button layout.
- Fix LookDev's layout vanishing on domain reload.

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25

### Added
- Add rough version of ContextualMenuDispatcher to solve conflict amongst SRP.
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Original file line number Diff line number Diff line change
Expand Up @@ -9,12 +9,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.
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4 changes: 2 additions & 2 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -72,12 +72,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Debug exposure in debug menu have been replace to debug exposure compensation in EV100 space and is always visible.
- Cookie are now supported in lightmaper. All lights casting cookie and baked will now include cookie influence.

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.
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4 changes: 2 additions & 2 deletions com.unity.render-pipelines.lightweight/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -9,12 +9,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25

### Fixed
- Fixed a typo in the `CombinedShapeLightShared` shader include that resulted in an invalid file reference.
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4 changes: 2 additions & 2 deletions com.unity.render-pipelines.universal/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -25,12 +25,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed an issue where Scene objects might be incorrectly affected by 2D Lights from a previous Sorting Layer.
- Fixed an issue where errors would appear in the Console when entering Play Mode with a 2D Light selected in the Hierarchy. [Case 1226918](https://issuetracker.unity3d.com/issues/errors-appear-in-the-console-when-global-2d-light-is-selected-in-hierarchy)

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25
### Added
- Added the option to strip Terrain hole Shader variants.
- Added support for additional Directional Lights. The amount of additional Directional Lights is limited by the maximum Per-object Lights in the Render Pipeline Asset.
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4 changes: 2 additions & 2 deletions com.unity.shadergraph/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -23,12 +23,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed an issue where you could not select a custom mesh for the master preview [1205791](https://issuetracker.unity3d.com/product/unity/issues/guid/1205791/)
- Fixed NaN issue in triplanar SG node when blend goes to 0.

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

### Fixed
- Fixed a bug where fog density node always returns 0 in the shader preview window when connected to an Unlit Master node.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25

### Added
- Added samples for Procedural Patterns to the package.
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5 changes: 3 additions & 2 deletions com.unity.visualeffectgraph/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.

## [8.1.0] - 2020-04-21

### Fixed
- renamed soft particle fade distance, made attributes adding text, add in tooltip not label
- Fix for nesting of VFXSubgraphContexts
- Runtime compilation now compiles correctly when constant folding several texture ports that reference the same texture [Case 1193602](https://issuetracker.unity3d.com/issues/output-shader-errors-when-compiling-the-runtime-shader-of-a-lit-output-with-exposed-but-unassigned-additional-maps)
Expand All @@ -19,12 +20,12 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fix space issues with blocks and operators taking a camera as input
- Generated shaderName are now consistent with displayed system names

## [8.0.1] - 2020-05-25
## [8.0.1] - 2020-02-25

Version Updated
The version number for this package has increased due to a version update of a related graphics package.

## [8.0.0] - 2020-05-25
## [8.0.0] - 2020-02-25

### Added
- Tooltips for Attributes
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