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fix typo in the Render Pipeline Wizard #1037

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Jun 29, 2020
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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -697,6 +697,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed culling for decals when used in prefabs and edited in context.
- Force to rebake probe with missing baked texture. (1253367)
- Fix supported Mac platform detection to handle new major version (11.0) properly
- Fixed typo in the Render Pipeline Wizard under HDRP+VR

### Changed
- Improve MIP selection for decals on Transparents
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Original file line number Diff line number Diff line change
Expand Up @@ -124,7 +124,7 @@ public ConfigStyle(string label, string error, string button = resolve, MessageT
messageType: MessageType.Info);
public static readonly ConfigStyle vrSinglePassInstancing = new ConfigStyle(
label: "Single-Pass Instancing",
error: "Single-Pass Instancing must be enabled in Occulus Pluggin.\nGo in Edit > Project Settings > XR Plugin Manager > Oculus and change Stereo Rendering Mode to Single Pass Instanced.\n(This can't be verified by the Wizard)",
error: "Single-Pass Instancing must be enabled in Oculus Plugin.\nGo in Edit > Project Settings > XR Plugin Manager > Oculus and change Stereo Rendering Mode to Single Pass Instanced.\n(This can't be verified by the Wizard)",
messageType: MessageType.Info);
public static readonly ConfigStyle vrLegacyHelpersPackage = new ConfigStyle(
label: "XR Legacy Helpers Package",
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