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[Yamato] Change rerun to on_new_revision for custom-revision (#3973)
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* Change rerun to on_new_revision for custom-revision

* Change rerun strategy to underscores for the rest of the jobs
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Liis Kivistik authored Mar 24, 2021
1 parent 557215e commit 6ad551f
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Showing 175 changed files with 1,925 additions and 1,925 deletions.
136 changes: 68 additions & 68 deletions .yamato/_abv.yml
Original file line number Diff line number Diff line change
Expand Up @@ -11,44 +11,44 @@ all_project_ci_trunk:
name: _ABV for SRP repository (all PR jobs) - trunk
dependencies:
- path: .yamato/all-universal_split.yml#PR_Universal_Split_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-shadergraph.yml#PR_ShaderGraph_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp.yml#PR_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vfx_urp.yml#PR_VFX_URP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/_projectcontext.yml#all_package_ci_project_trunk
rerun: on-new-revision
rerun: on_new_revision
triggers:
expression: pull_request.target eq "master" AND NOT pull_request.draft AND pull_request.changes.any match ["com.unity.render-pipelines.core/**/*"] AND NOT pull_request.push.changes.all match ["*.md", "**/*.md", "doc/**/*", "**/Documentation*/**/*"]
all_project_ci_nightly_trunk:
name: _Nightly ABV against trunk
dependencies:
- path: .yamato/all-universal_split.yml#Nightly_Universal_Split_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-shadergraph.yml#Nightly_ShaderGraph_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp.yml#Nightly_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#Nightly_VFX_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vfx_urp.yml#Nightly_VFX_URP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-urp_performance_boatattack.yml#PR_URP_Performance_BoatAttack_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-urp_performance_lostcrypt.yml#PR_URP_Performance_LostCrypt_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp_performancetests.yml#PR_HDRP_PerformanceTests_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vikingvillage_builtin.yml#PR_VikingVillage_BuiltIn_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vikingvillage_urp.yml#PR_VikingVillage_URP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/_projectcontext.yml#all_package_ci_project_trunk
rerun: on-new-revision
rerun: on_new_revision
triggers:
recurring:
- branch: master
Expand All @@ -57,119 +57,119 @@ trunk_verification_trunk:
name: Trunk verification - trunk
dependencies:
- path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
all_project_ci_CUSTOM-REVISION:
name: _ABV for SRP repository (all PR jobs) - CUSTOM-REVISION
dependencies:
- path: .yamato/all-universal_split.yml#PR_Universal_Split_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-shadergraph.yml#PR_ShaderGraph_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp.yml#PR_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vfx_urp.yml#PR_VFX_URP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/_projectcontext.yml#all_package_ci_project_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
variables:
CUSTOM_REVISION: custom_revision_not_set
all_project_ci_nightly_CUSTOM-REVISION:
name: _Nightly ABV against CUSTOM-REVISION
dependencies:
- path: .yamato/all-universal_split.yml#Nightly_Universal_Split_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-shadergraph.yml#Nightly_ShaderGraph_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp.yml#Nightly_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#Nightly_VFX_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vfx_urp.yml#Nightly_VFX_URP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-urp_performance_boatattack.yml#PR_URP_Performance_BoatAttack_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-urp_performance_lostcrypt.yml#PR_URP_Performance_LostCrypt_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp_performancetests.yml#PR_HDRP_PerformanceTests_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vikingvillage_builtin.yml#PR_VikingVillage_BuiltIn_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vikingvillage_urp.yml#PR_VikingVillage_URP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/_projectcontext.yml#all_package_ci_project_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
variables:
CUSTOM_REVISION: custom_revision_not_set
trunk_verification_CUSTOM-REVISION:
name: Trunk verification - CUSTOM-REVISION
dependencies:
- path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_2d-win-dx11.yml#URP_2D_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_foundation-win-dx11.yml#URP_Foundation_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_lighting-win-dx11.yml#URP_Lighting_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_postpro-win-dx11.yml#URP_PostPro_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/urp_terrain-win-dx11.yml#URP_Terrain_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/shadergraph-win-dx11.yml#ShaderGraph_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/vfx_hdrp-win-dx11.yml#VFX_HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/vfx_urp-win-dx11.yml#VFX_URP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
variables:
CUSTOM_REVISION: custom_revision_not_set
92 changes: 46 additions & 46 deletions .yamato/all-hdrp.yml
Original file line number Diff line number Diff line change
Expand Up @@ -11,29 +11,29 @@ PR_HDRP_trunk:
name: HDRP PR Job - trunk
dependencies:
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_Standalone_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_playmode_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp_dxr.yml#PR_HDRP_DXR_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp_hybrid.yml#PR_HDRP_Hybrid_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
triggers:
expression: pull_request.target eq "master" AND NOT pull_request.draft AND pull_request.changes.any match ["com.unity.render-pipelines.high-definition/**/*", "com.unity.render-pipelines.high-definition-config/**/*", "TestProjects/HDRP_Tests/**/*"] AND NOT pull_request.push.changes.all match ["*.md", "**/*.md", "doc/**/*", "**/Documentation*/**/*"]
variables:
Expand All @@ -43,57 +43,57 @@ Nightly_HDRP_trunk:
name: Nightly HDRP - trunk
dependencies:
- path: .yamato/all-hdrp.yml#PR_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp_dxr.yml#Nightly_HDRP_DXR_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-hdrp_hybrid.yml#Nightly_HDRP_Hybrid_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#Nightly_VFX_HDRP_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/all-smoke_test.yml#Nightly_Smoke_Test_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_XR_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_XR_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_editmode_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
- path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_Standalone_cache_mono_Linear_trunk
rerun: on-new-revision
rerun: on_new_revision
variables:
UTR_VERSION: "current"
TEST_FILTER: .*
PR_HDRP_CUSTOM-REVISION:
name: HDRP PR Job - CUSTOM-REVISION
dependencies:
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_playmode_XR_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx11.yml#HDRP_Win_DX11_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_Standalone_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_playmode_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp_dxr.yml#PR_HDRP_DXR_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp_hybrid.yml#PR_HDRP_Hybrid_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#PR_VFX_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
variables:
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
Expand All @@ -102,27 +102,27 @@ Nightly_HDRP_CUSTOM-REVISION:
name: Nightly HDRP - CUSTOM-REVISION
dependencies:
- path: .yamato/all-hdrp.yml#PR_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp_dxr.yml#Nightly_HDRP_DXR_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-hdrp_hybrid.yml#Nightly_HDRP_Hybrid_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-vfx_hdrp.yml#Nightly_VFX_HDRP_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/all-smoke_test.yml#Nightly_Smoke_Test_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-dx12.yml#HDRP_Win_DX12_playmode_XR_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-win-vulkan.yml#HDRP_Win_Vulkan_playmode_XR_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-linux-vulkan.yml#HDRP_Linux_Vulkan_editmode_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
- path: .yamato/hdrp-osx-metal.yml#HDRP_OSX_Metal_Standalone_cache_mono_Linear_CUSTOM-REVISION
rerun: always
rerun: on_new_revision
variables:
CUSTOM_REVISION: custom_revision_not_set
UTR_VERSION: "current"
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