Skip to content

Commit

Permalink
Update changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
pbbastian authored Jun 8, 2020
1 parent 1767df2 commit 1f0732b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion com.unity.render-pipelines.universal/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed an issue where preset button could still be used, when it is not supposed to. [case 1246261](https://issuetracker.unity3d.com/issues/urp-reset-functionality-does-not-work-for-renderobject-preset-asset)
- Fixed issue with Model Importer materials using the Legacy standard shader instead of URP's Lit shader when import happens at Editor startup.
- Fixed an issue where only unique names of cameras could be added to the camera stack.
- Fixed an issue where camera stacking with msaa on OpenGL resulted a black screen [case 1250602](https://issuetracker.unity3d.com/issues/urp-camera-stacking-results-in-black-screen-when-msaa-and-opengl-graphics-api-are-used)
- Fixed an issue where camera stacking with MSAA on OpenGL resulted in a black screen. [case 1250602](https://issuetracker.unity3d.com/issues/urp-camera-stacking-results-in-black-screen-when-msaa-and-opengl-graphics-api-are-used)

## [7.1.1] - 2019-09-05
### Upgrade Guide
Expand Down

0 comments on commit 1f0732b

Please sign in to comment.