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universal-iphone-metal.yml
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# This file is generated by .yamato/ruamel/build.py. Don't edit this file manually.
# Introduce any changes under .yamato/config/*.metafile files (for most cases) or under .yamato/ruamel/* within Python (more elaborate cases), and rerun build.py to regenerate all .yml files.
# Read more under .yamato/docs/readme.md
Universal_iPhone_Metal_Standalone_il2cpp_apiNet4_Linear_trunk:
name: Universal on iPhone_Metal_Standalone_il2cpp_apiNet4_Linear on version trunk
agent:
type: Unity::mobile::iPhone
image: mobile/macos-10.13-testing:stable
flavor: b1.medium
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --artifacts_path=test-results --player-load-path=players --scripting-backend=IL2CPP --extra-editor-arg="-colorspace=Linear" --reruncount=2
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
dependencies:
- path: .yamato/universal-iphone-metal.yml#Build_Universal_iPhone_Metal_Player_il2cpp_apiNet4_Linear_trunk
rerun: on-new-revision
Build_Universal_iPhone_Metal_Player_il2cpp_apiNet4_Linear_trunk:
name: Build Universal on iPhone_Metal_il2cpp_apiNet4_Linear_Player on version trunk
agent:
type: Unity::VM::osx
image: mobile/macos-10.13-testing:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- unity-downloader-cli -u 37c5ec4c3cb13853f9074c74cbac49a232178bd8 -c editor -c iOS --wait --published-only
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --testproject=TestProjects/UniversalGraphicsTest --extra-editor-arg="-playergraphicsapi=Metal" --editor-location=.Editor --artifacts_path=test-results --player-save-path=players --build-only --scripting-backend=IL2CPP --extra-editor-arg="-colorspace=Linear" --timeout=1800
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
players:
paths:
- "players/**"
Universal_iPhone_Metal_Standalone_mono_apiNet2_Linear_trunk:
name: Universal on iPhone_Metal_Standalone_mono_apiNet2_Linear on version trunk
agent:
type: Unity::mobile::iPhone
image: mobile/macos-10.13-testing:stable
flavor: b1.medium
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --artifacts_path=test-results --player-load-path=players --scripting-backend=Mono2x --extra-editor-arg="-colorspace=Linear" --reruncount=2
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
dependencies:
- path: .yamato/universal-iphone-metal.yml#Build_Universal_iPhone_Metal_Player_mono_apiNet2_Linear_trunk
rerun: on-new-revision
Build_Universal_iPhone_Metal_Player_mono_apiNet2_Linear_trunk:
name: Build Universal on iPhone_Metal_mono_apiNet2_Linear_Player on version trunk
agent:
type: Unity::VM::osx
image: mobile/macos-10.13-testing:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- unity-downloader-cli -u 37c5ec4c3cb13853f9074c74cbac49a232178bd8 -c editor -c iOS --wait --published-only
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --testproject=TestProjects/UniversalGraphicsTest --extra-editor-arg="-playergraphicsapi=Metal" --editor-location=.Editor --artifacts_path=test-results --player-save-path=players --build-only --scripting-backend=Mono2x --extra-editor-arg="-colorspace=Linear" --timeout=1800
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
players:
paths:
- "players/**"
Universal_iPhone_Metal_Standalone_il2cpp_apiNet4_Linear_2020.2:
name: Universal on iPhone_Metal_Standalone_il2cpp_apiNet4_Linear on version 2020.2
agent:
type: Unity::mobile::iPhone
image: mobile/macos-10.13-testing:stable
flavor: b1.medium
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --artifacts_path=test-results --player-load-path=players --scripting-backend=IL2CPP --extra-editor-arg="-colorspace=Linear" --reruncount=2
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
dependencies:
- path: .yamato/universal-iphone-metal.yml#Build_Universal_iPhone_Metal_Player_il2cpp_apiNet4_Linear_2020.2
rerun: on-new-revision
Build_Universal_iPhone_Metal_Player_il2cpp_apiNet4_Linear_2020.2:
name: Build Universal on iPhone_Metal_il2cpp_apiNet4_Linear_Player on version 2020.2
agent:
type: Unity::VM::osx
image: mobile/macos-10.13-testing:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- unity-downloader-cli -u dff91d65251a9ab8c12af258ce88fee061d85a7d -c editor -c iOS --wait --published-only
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --testproject=TestProjects/UniversalGraphicsTest --extra-editor-arg="-playergraphicsapi=Metal" --editor-location=.Editor --artifacts_path=test-results --player-save-path=players --build-only --scripting-backend=IL2CPP --extra-editor-arg="-colorspace=Linear" --timeout=1800
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
players:
paths:
- "players/**"
Universal_iPhone_Metal_Standalone_mono_apiNet2_Linear_2020.2:
name: Universal on iPhone_Metal_Standalone_mono_apiNet2_Linear on version 2020.2
agent:
type: Unity::mobile::iPhone
image: mobile/macos-10.13-testing:stable
flavor: b1.medium
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --artifacts_path=test-results --player-load-path=players --scripting-backend=Mono2x --extra-editor-arg="-colorspace=Linear" --reruncount=2
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
dependencies:
- path: .yamato/universal-iphone-metal.yml#Build_Universal_iPhone_Metal_Player_mono_apiNet2_Linear_2020.2
rerun: on-new-revision
Build_Universal_iPhone_Metal_Player_mono_apiNet2_Linear_2020.2:
name: Build Universal on iPhone_Metal_mono_apiNet2_Linear_Player on version 2020.2
agent:
type: Unity::VM::osx
image: mobile/macos-10.13-testing:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
commands:
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- unity-downloader-cli -u dff91d65251a9ab8c12af258ce88fee061d85a7d -c editor -c iOS --wait --published-only
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --testproject=TestProjects/UniversalGraphicsTest --extra-editor-arg="-playergraphicsapi=Metal" --editor-location=.Editor --artifacts_path=test-results --player-save-path=players --build-only --scripting-backend=Mono2x --extra-editor-arg="-colorspace=Linear" --timeout=1800
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
players:
paths:
- "players/**"
Universal_iPhone_Metal_Standalone_il2cpp_apiNet4_Linear_CUSTOM-REVISION:
name: Universal on iPhone_Metal_Standalone_il2cpp_apiNet4_Linear on version CUSTOM-REVISION
agent:
type: Unity::mobile::iPhone
image: mobile/macos-10.13-testing:stable
flavor: b1.medium
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --artifacts_path=test-results --player-load-path=players --scripting-backend=IL2CPP --extra-editor-arg="-colorspace=Linear" --reruncount=2
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:ios
rerun: always
- path: .yamato/universal-iphone-metal.yml#Build_Universal_iPhone_Metal_Player_il2cpp_apiNet4_Linear_CUSTOM-REVISION
rerun: always
Build_Universal_iPhone_Metal_Player_il2cpp_apiNet4_Linear_CUSTOM-REVISION:
name: Build Universal on iPhone_Metal_il2cpp_apiNet4_Linear_Player on version CUSTOM-REVISION
agent:
type: Unity::VM::osx
image: mobile/macos-10.13-testing:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
commands:
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- unity-downloader-cli --source-file unity_revision.txt -c editor -c iOS --wait --published-only
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --testproject=TestProjects/UniversalGraphicsTest --extra-editor-arg="-playergraphicsapi=Metal" --editor-location=.Editor --artifacts_path=test-results --player-save-path=players --build-only --scripting-backend=IL2CPP --extra-editor-arg="-colorspace=Linear" --timeout=1800
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
players:
paths:
- "players/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:ios
rerun: always
Universal_iPhone_Metal_Standalone_mono_apiNet2_Linear_CUSTOM-REVISION:
name: Universal on iPhone_Metal_Standalone_mono_apiNet2_Linear on version CUSTOM-REVISION
agent:
type: Unity::mobile::iPhone
image: mobile/macos-10.13-testing:stable
flavor: b1.medium
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
commands:
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --artifacts_path=test-results --player-load-path=players --scripting-backend=Mono2x --extra-editor-arg="-colorspace=Linear" --reruncount=2
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:ios
rerun: always
- path: .yamato/universal-iphone-metal.yml#Build_Universal_iPhone_Metal_Player_mono_apiNet2_Linear_CUSTOM-REVISION
rerun: always
Build_Universal_iPhone_Metal_Player_mono_apiNet2_Linear_CUSTOM-REVISION:
name: Build Universal on iPhone_Metal_mono_apiNet2_Linear_Player on version CUSTOM-REVISION
agent:
type: Unity::VM::osx
image: mobile/macos-10.13-testing:stable
flavor: b1.large
variables:
UPM_REGISTRY: https://artifactory-slo.bf.unity3d.com/artifactory/api/npm/upm-candidates
CUSTOM_REVISION: custom_revision_not_set
commands:
- pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade
- unity-downloader-cli --source-file unity_revision.txt -c editor -c iOS --wait --published-only
- curl -s https://artifactory.internal.unity3d.com/core-automation/tools/utr-standalone/utr --output utr
- chmod +x ./utr
- ./utr --suite=playmode --platform=iOS --testproject=TestProjects/UniversalGraphicsTest --extra-editor-arg="-playergraphicsapi=Metal" --editor-location=.Editor --artifacts_path=test-results --player-save-path=players --build-only --scripting-backend=Mono2x --extra-editor-arg="-colorspace=Linear" --timeout=1800
artifacts:
logs:
paths:
- "**/test-results/**"
- "TestProjects/UniversalGraphicsTest/Logs/*.log"
players:
paths:
- "players/**"
dependencies:
- path: .yamato/_editor_priming.yml#editor:priming:CUSTOM-REVISION:ios
rerun: always