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Add remove buttons for object actions, global inits and sprite collision masks #2070

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merged 6 commits into from
Mar 24, 2025

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CST1229
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@CST1229 CST1229 commented Mar 23, 2025

Resolves #1728

Description

Another (enhanced) UTMTCE backport, probably the second-to-last feature remaining.

Deletion button for game object actions
Deletion button for global init scripts
Deletion button for sprite collision masks

This makes it clearer to the user that yes, you can remove these objects.

Caveats

There are still some other objects that haven't gotten remove buttons (like vertex shader attributes and code local variables), but object actions are the most likely ones a new user would need to remove. (For the other 2 I just felt like adding them.)

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@colinator27 colinator27 left a comment

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Looks good and seems to work well. Thanks!

@colinator27 colinator27 merged commit 0b8b439 into UnderminersTeam:master Mar 24, 2025
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Successfully merging this pull request may close these issues.

Pressing 'X' to delete events doesn't work
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