This is a modification of the core FBX add-on that ships with Blender, that aims to fix several compatibility issues with the A Hat in Time modding tools (and possibly other Unreal Engine 3 games).
Changes include:
- Root bone fixes (import and export): No more missing/extra bones when porting skeletons!
- Animation batch-exporting: Each animation can be exported as an individual file.
- Scale animation fixes: Support for
Aligned
scale inheritance.
...and more™! You can find a full list of fixes & additions on the wiki.
The source code of the vanilla add-on (the one that ships with Blender) can be found here.
This patch can be downloaded from the Releases tab, and installed like any other Blender add-on. You can also find detailed install instructions on the wiki.
Note
Legacy versions are also available, hovever they don't function as a separate add-on, and thus have their own install instructions.
- Releases - Downloads of the patch can be found here.
- Install instructions
- Full list of fixes & additions
- Changelog
- Issues and Requests - Any issues you may find with the patch can be reported here. This can also be used to make feature requests.
- Source code of the original add-on