-
Notifications
You must be signed in to change notification settings - Fork 20
Angle snapping in control pad editor #36
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
|
The feature looks useful. I’ll test it to verify that it works as expected |
|
Oh no I found some bugs, while I got an idea to help with the re-snapping when the snapping settings are changed. wait a moment. |
Ok, take your time to fix it |
|
Seems done. I can't believe it can be so great under transformable Modifier, another great lesson for myself. |
|
I'll test it tomorrow |
|
Of course, just follow your own pace. |
Replaced the tooltip icon for the "Angle Snap" setting with a more direct supporting text description. This simplifies the UI and makes the purpose of the setting clearer to the user.
Applied `MaterialTheme.typography.labelSmall` to the supporting text of the "Enable Angle Snap" `ListItem` for a more consistent and refined UI.
I just think it'll be very nice if control pad items are able to snap to specific angles or other item.
Thinking it won‘t be very hard, I wrote this today.
Added a button in the center of the bottom bar with a menu,


It mainly functions well, but sometimes seems buggy interacting. I think maybe the modifier transformable's absent perception of the end of a gesture have made it need modifications to update the rotation completely as expected. I'm sure my programming skill is below the average(be honest, learned a lot from your work making this.) and to be less invasive, I kept the base as is.
Screenrecorder-2025-11-27-21-46-49-391.mp4
I have little time for this, but I'll keep track once I have.
By the way, thank you very much for mentioning my simple glue mod.