This is a classic Minesweeper's variant - instead of clicking on the board to reveal tiles, you walk as a character on the board to reveal the tiles.
The goal is also different - you need to traverse from the bottom to the top of the board, instead of revealing the whole board. Go safely through the minefield.
https://tymski.github.io/MinesweeperAdventure
- Arrow keys: movement. You can move only in four directions.
- Q, W, E, A, D, Z, X, C: placing and removing flags. You can place flags in 8 directions
- Space: Reveal surrounding tiles without flags.
When you win, the size od the board grows, when you lose it shrinks. Try to increase the board as much as you can!
You can choose from Easy, Medium, and Hard. The harder the difficulty, the more mines are present on the board.
This is one of many ideas for a game that I wrote in my notebook years ago, but to even make a prototype it would've taken me a long time. Now, with AI available to make this functional prototype it took only a few hours. The code is mostly AI generated.
In my original idea, you would control a character and on each mine you activate, you lose one limb.
Or have a band of characters walking in a snake like formation, losing the first one when they step on a mine.