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docs: reference book in API ref and README.md, replacing redundant se…
…ctions (#282) Now that the "introductory chapters" of the book are complete, the book can now be referenced by other repository documentation. In particular - the getting started guide and explanation of "game logic integration" were both already existing in a lesser form in the API ref and README.md. These sections have been replaced by references to the books documentation, and the *tile-based game tutorial*/*game logic integration* chapters respectively.
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[`bevy_ecs_ldtk`](https://crates.io/crates/bevy_ecs_ldtk) is an ECS-friendly [LDtk](https://ldtk.io/) plugin for [Bevy](https://bevyengine.org/). | ||
It allows you to use LDtk projects as an asset, spawn levels, and insert bevy components/bundles on LDtk entities/tiles. | ||
This plugin is ECS-friendly, partly for its internal usage of ECS that provides extra functionality to users, and partly for its usage of [`bevy_ecs_tilemap`](https://crates.io/crates/bevy_ecs_tilemap) for rendering tilemaps. | ||
This is all behind an ergonomic API, providing low-boilerplate solutions to common use cases. | ||
For less common use cases, strategies that leverage this plugin's ECS constructs are also available. |
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