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Benjamin K edited this page Jan 26, 2016 · 1 revision

Meta rotation files are considered legacy, they will not be changed in the future and will persist in their current state indefinitely unless a major bug is discovered.

.MROT files are found in the MovingWorld config folder under MetaRotation. They tell 1.7.10 how to rotate blocks that aren't vanilla.

This is the format of an mrot entry "blocknames/blockIDs; bitmask; 4 metadata values in the clockwise rotation order"

To add your own rotations create a plaintext file with the extension .mrot and place it in the folder with the other .mrot files. It should be detected on startup and loaded into memory.

If you'd like to add your own MetaRotation files please do so here by providing a pastebin link and a brief description.

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