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use .flac as audio format
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orsi committed Jun 1, 2020
1 parent e2845c1 commit fe3f2d2
Showing 1 changed file with 113 additions and 113 deletions.
226 changes: 113 additions & 113 deletions script/audioLibrary.js
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* Module that defines all audio files
*/
var AudioLibrary = {
EVENT_FRIENDLY_OUTPOST: 'audio/friendly-outpost.wav',
EVENT_SWAMP: 'audio/swamp.wav',
EVENT_CAVE: 'audio/cave.wav',
EVENT_TOWN: 'audio/town.wav',
EVENT_CITY: 'audio/city.wav',
EVENT_HOUSE: 'audio/house.wav',
EVENT_BATTLEFIELD: 'audio/battlefield.wav',
EVENT_BOREHOLE: 'audio/borehole.wav',
EVENT_CRASHED_SHIP: 'audio/crashed-ship.wav',
EVENT_SULPHUR_MINE: 'audio/sulphurmine.wav',
EVENT_COAL_MINE: 'audio/coalmine.wav',
EVENT_IRON_MINE: 'audio/ironmine.wav',
EVENT_DESTROYED_VILLAGE: 'audio/destroyed-village.wav',
EVENT_NOMAD: 'audio/nomad.wav',
EVENT_NOISES_OUTSIDE: 'audio/noises-outside.wav',
EVENT_NOISES_INSIDE: 'audio/noises-inside.wav',
EVENT_BEGGAR: 'audio/beggar.wav',
EVENT_SHADY_BUILDER: 'audio/shady-builder.wav',
EVENT_MYSTERIOUS_WANDERER: 'audio/mysterious-wanderer.wav',
EVENT_SCOUT: 'audio/scout.wav',
EVENT_WANDERING_MASTER: 'audio/wandering-master.wav',
EVENT_SICK_MAN: 'audio/sick-man.wav',
EVENT_RUINED_TRAP: 'audio/ruined-trap.wav',
EVENT_HUT_FIRE: 'audio/hut-fire.wav',
EVENT_SICKNESS: 'audio/sickness.wav',
EVENT_PLAGUE: 'audio/plague.wav',
EVENT_BEAST_ATTACK: 'audio/beast-attack.wav',
EVENT_SOLDIER_ATTACK: 'audio/soldier-attack.wav',
EVENT_THIEF: 'audio/thief.wav',
ENCOUNTER_SNARLING_BEAST: 'audio/snarling-beast.wav',
ENCOUNTER_GAUNT_MAN: 'audio/gaunt-man.wav',
ENCOUNTER_STRANGE_BIRD: 'audio/strange-bird.wav',
ENCOUNTER_SHIVERING_MAN: 'audio/shivering-man.wav',
ENCOUNTER_MAN_EATER: 'audio/man-eater.wav',
ENCOUNTER_SCAVENGER: 'audio/scavenger.wav',
ENCOUNTER_HUGE_LIZARD: 'audio/huge-lizard.wav',
ENCOUNTER_FERAL_TERROR: 'audio/feral-terror.wav',
ENCOUNTER_SOLDIER: 'audio/soldier.wav',
ENCOUNTER_SNIPER: 'audio/sniper.wav',
EVENT_FRIENDLY_OUTPOST: 'audio/friendly-outpost.flac',
EVENT_SWAMP: 'audio/swamp.flac',
EVENT_CAVE: 'audio/cave.flac',
EVENT_TOWN: 'audio/town.flac',
EVENT_CITY: 'audio/city.flac',
EVENT_HOUSE: 'audio/house.flac',
EVENT_BATTLEFIELD: 'audio/battlefield.flac',
EVENT_BOREHOLE: 'audio/borehole.flac',
EVENT_CRASHED_SHIP: 'audio/crashed-ship.flac',
EVENT_SULPHUR_MINE: 'audio/sulphurmine.flac',
EVENT_COAL_MINE: 'audio/coalmine.flac',
EVENT_IRON_MINE: 'audio/ironmine.flac',
EVENT_DESTROYED_VILLAGE: 'audio/destroyed-village.flac',
EVENT_NOMAD: 'audio/nomad.flac',
EVENT_NOISES_OUTSIDE: 'audio/noises-outside.flac',
EVENT_NOISES_INSIDE: 'audio/noises-inside.flac',
EVENT_BEGGAR: 'audio/beggar.flac',
EVENT_SHADY_BUILDER: 'audio/shady-builder.flac',
EVENT_MYSTERIOUS_WANDERER: 'audio/mysterious-wanderer.flac',
EVENT_SCOUT: 'audio/scout.flac',
EVENT_WANDERING_MASTER: 'audio/wandering-master.flac',
EVENT_SICK_MAN: 'audio/sick-man.flac',
EVENT_RUINED_TRAP: 'audio/ruined-trap.flac',
EVENT_HUT_FIRE: 'audio/hut-fire.flac',
EVENT_SICKNESS: 'audio/sickness.flac',
EVENT_PLAGUE: 'audio/plague.flac',
EVENT_BEAST_ATTACK: 'audio/beast-attack.flac',
EVENT_SOLDIER_ATTACK: 'audio/soldier-attack.flac',
EVENT_THIEF: 'audio/thief.flac',
ENCOUNTER_SNARLING_BEAST: 'audio/snarling-beast.flac',
ENCOUNTER_GAUNT_MAN: 'audio/gaunt-man.flac',
ENCOUNTER_STRANGE_BIRD: 'audio/strange-bird.flac',
ENCOUNTER_SHIVERING_MAN: 'audio/shivering-man.flac',
ENCOUNTER_MAN_EATER: 'audio/man-eater.flac',
ENCOUNTER_SCAVENGER: 'audio/scavenger.flac',
ENCOUNTER_HUGE_LIZARD: 'audio/huge-lizard.flac',
ENCOUNTER_FERAL_TERROR: 'audio/feral-terror.flac',
ENCOUNTER_SOLDIER: 'audio/soldier.flac',
ENCOUNTER_SNIPER: 'audio/sniper.flac',
MUSIC_DUSTY_PATH: 'audio/dusty-path.flac',
MUSIC_SILENT_FOREST: 'audio/silent-forest.flac',
MUSIC_LONELY_HUT: 'audio/lonely-hut.flac',
MUSIC_TINY_VILLAGE: 'audio/tiny-village.flac',
MUSIC_MODEST_VILLAGE: 'audio/modest-village.flac',
MUSIC_LARGE_VILLAGE: 'audio/large-village.flac',
MUSIC_RAUCOUS_VILLAGE: 'audio/raucous-village.flac',
MUSIC_COMBAT: 'audio/combat.wav',
MUSIC_EVENT: 'audio/event.wav',
MUSIC_COMBAT: 'audio/combat.flac',
MUSIC_EVENT: 'audio/event.flac',
MUSIC_FIRE_DEAD: 'audio/fire-dead.flac',
MUSIC_FIRE_SMOLDERING: 'audio/fire-smoldering.flac',
MUSIC_FIRE_FLICKERING: 'audio/fire-flickering.flac',
MUSIC_FIRE_BURNING: 'audio/fire-burning.flac',
MUSIC_FIRE_ROARING: 'audio/fire-roaring.flac',
MUSIC_WORLD: 'audio/world.flac',
MUSIC_SPACE: 'audio/space.wav',
MUSIC_TROPOSPHERE: 'audio/troposphere.wav',
MUSIC_STRATOSPHERE: 'audio/stratosphere.wav',
MUSIC_MESOSPHERE: 'audio/mesosphere.wav',
MUSIC_THERMOSPHERE: 'audio/thermosphere.wav',
MUSIC_EXOSPHERE: 'audio/exosphere.wav',
MUSIC_ENDING: 'audio/ending.wav',
MUSIC_SHIP: 'audio/ship.wav',
MUSIC_SPACE: 'audio/space.flac',
MUSIC_TROPOSPHERE: 'audio/troposphere.flac',
MUSIC_STRATOSPHERE: 'audio/stratosphere.flac',
MUSIC_MESOSPHERE: 'audio/mesosphere.flac',
MUSIC_THERMOSPHERE: 'audio/thermosphere.flac',
MUSIC_EXOSPHERE: 'audio/exosphere.flac',
MUSIC_ENDING: 'audio/ending.flac',
MUSIC_SHIP: 'audio/ship.flac',
BUILD: 'audio/build.flac',
BUILD_TRAP: 'audio/build-trap.wav',
BUILD_CART: 'audio/build-cart.wav',
BUILD_HUT: 'audio/build-hut.wav',
BUILD_LODGE: 'audio/build-lodge.wav',
BUILD_TRADING_POST: 'audio/build-trading-post.wav',
BUILD_TANNERY: 'audio/build-tannery.wav',
BUILD_SMOKEHOUSE: 'audio/build-smokehouse.wav',
BUILD_WORKSHOP: 'audio/build-workshop.wav',
BUILD_STEELWORKS: 'audio/build-steelworks.wav',
BUILD_ARMOURY: 'audio/build-armoury.wav',
BUILD_TRAP: 'audio/build-trap.flac',
BUILD_CART: 'audio/build-cart.flac',
BUILD_HUT: 'audio/build-hut.flac',
BUILD_LODGE: 'audio/build-lodge.flac',
BUILD_TRADING_POST: 'audio/build-trading-post.flac',
BUILD_TANNERY: 'audio/build-tannery.flac',
BUILD_SMOKEHOUSE: 'audio/build-smokehouse.flac',
BUILD_WORKSHOP: 'audio/build-workshop.flac',
BUILD_STEELWORKS: 'audio/build-steelworks.flac',
BUILD_ARMOURY: 'audio/build-armoury.flac',
CRAFT: 'audio/craft.flac',
CRAFT_TORCH: 'audio/craft-torch.wav',
CRAFT_WATERSKIN: 'audio/craft-waterskin.wav',
CRAFT_CASK: 'audio/craft-cask.wav',
CRAFT_WATER_TANK: 'audio/craft-water-tank.wav',
CRAFT_BONE_SPEAR: 'audio/craft-bone-spear.wav',
CRAFT_RUCKSACK: 'audio/craft-rucksack.wav',
CRAFT_WAGON: 'audio/craft-wagon.wav',
CRAFT_CONVOY: 'audio/craft-convoy.wav',
CRAFT_LEATHER_ARMOUR: 'audio/craft-leather-armour.wav',
CRAFT_IRON_ARMOUR: 'audio/craft-iron-armour.wav',
CRAFT_STEEL_ARMOUR: 'audio/craft-steel-armour.wav',
CRAFT_IRON_SWORD: 'audio/craft-iron-sword.wav',
CRAFT_STEEL_SWORD: 'audio/craft-steel-sword.wav',
CRAFT_RIFLE: 'audio/craft-rifle.wav',
CRAFT_TORCH: 'audio/craft-torch.flac',
CRAFT_WATERSKIN: 'audio/craft-waterskin.flac',
CRAFT_CASK: 'audio/craft-cask.flac',
CRAFT_WATER_TANK: 'audio/craft-water-tank.flac',
CRAFT_BONE_SPEAR: 'audio/craft-bone-spear.flac',
CRAFT_RUCKSACK: 'audio/craft-rucksack.flac',
CRAFT_WAGON: 'audio/craft-wagon.flac',
CRAFT_CONVOY: 'audio/craft-convoy.flac',
CRAFT_LEATHER_ARMOUR: 'audio/craft-leather-armour.flac',
CRAFT_IRON_ARMOUR: 'audio/craft-iron-armour.flac',
CRAFT_STEEL_ARMOUR: 'audio/craft-steel-armour.flac',
CRAFT_IRON_SWORD: 'audio/craft-iron-sword.flac',
CRAFT_STEEL_SWORD: 'audio/craft-steel-sword.flac',
CRAFT_RIFLE: 'audio/craft-rifle.flac',
BUY: 'audio/buy.flac',
BUY_SCALES: 'audio/buy-scales.wav',
BUY_TEETH: 'audio/buy-teeth.wav',
BUY_IRON: 'audio/buy-iron.wav',
BUY_COAL: 'audio/buy-coal.wav',
BUY_STEEL: 'audio/buy-steel.wav',
BUY_MEDICINE: 'audio/buy-medicine.wav',
BUY_BULLETS: 'audio/buy-bullets.wav',
BUY_ENERGY_CELL: 'audio/buy-energy-cell.wav',
BUY_BOLAS: 'audio/buy-bolas.wav',
BUY_GRENADE: 'audio/buy-grenade.wav',
BUY_BAYONET: 'audio/buy-bayonet.wav',
BUY_ALIEN_ALLOY: 'audio/buy-alien-alloy.wav',
BUY_COMPASS: 'audio/buy-compass.wav',
BUY_SCALES: 'audio/buy-scales.flac',
BUY_TEETH: 'audio/buy-teeth.flac',
BUY_IRON: 'audio/buy-iron.flac',
BUY_COAL: 'audio/buy-coal.flac',
BUY_STEEL: 'audio/buy-steel.flac',
BUY_MEDICINE: 'audio/buy-medicine.flac',
BUY_BULLETS: 'audio/buy-bullets.flac',
BUY_ENERGY_CELL: 'audio/buy-energy-cell.flac',
BUY_BOLAS: 'audio/buy-bolas.flac',
BUY_GRENADE: 'audio/buy-grenade.flac',
BUY_BAYONET: 'audio/buy-bayonet.flac',
BUY_ALIEN_ALLOY: 'audio/buy-alien-alloy.flac',
BUY_COMPASS: 'audio/buy-compass.flac',
EMBARK: 'audio/embark.flac',
GATHER_WOOD: 'audio/gather-wood.flac',
CHECK_TRAPS: 'audio/check-traps.flac',
TRIGGER_FIGHT: 'audio/trigger-fight.wav',
TRIGGER_EVENT: 'audio/trigger-event.wav',
ENEMY_HIT: 'audio/enemy-hit.wav',
EAT_MEAT: 'audio/eat-meat.wav',
USE_MEDS: 'audio/use-meds.wav',
WIN_FIGHT: 'audio/win-fight.wav',
LOST_FIGHT: 'audio/lose-fight.wav',
TRIGGER_FIGHT: 'audio/trigger-fight.flac',
TRIGGER_EVENT: 'audio/trigger-event.flac',
ENEMY_HIT: 'audio/enemy-hit.flac',
EAT_MEAT: 'audio/eat-meat.flac',
USE_MEDS: 'audio/use-meds.flac',
WIN_FIGHT: 'audio/win-fight.flac',
LOST_FIGHT: 'audio/lose-fight.flac',
LIGHT_FIRE: 'audio/light-fire.flac',
STOKE_FIRE: 'audio/stoke-fire.flac',
FOOTSTEPS1: 'audio/footsteps-1.wav',
FOOTSTEPS2: 'audio/footsteps-2.wav',
FOOTSTEPS3: 'audio/footsteps-3.wav',
DEATH_STARVED: 'audio/death-starved.wav',
DEATH_DEHYDRATED: 'audio/death-dehydrated.wav',
ASTEROID_HIT1: 'audio/asteroid-hit-1.wav',
ASTEROID_HIT2: 'audio/asteroid-hit-2.wav',
ASTEROID_HIT3: 'audio/asteroid-hit-3.wav',
CRASH: 'audio/crash.wav',
REINFORCE_HULL: 'audio/reinforce-hull.wav',
UPGRADE_ENGINE: 'audio/upgrade-engine.wav',
LIFT_OFF: 'audio/lift-off.wav',
PUNCH: 'audio/punch.wav',
STAB: 'audio/stab.wav',
SWING: 'audio/swing.wav',
SLASH: 'audio/slash.wav',
THRUST: 'audio/thrust.wav',
SHOOT: 'audio/shoot.wav',
BLAST: 'audio/blast.wav',
TANGLE: 'audio/tangle.wav'
FOOTSTEPS1: 'audio/footsteps-1.flac',
FOOTSTEPS2: 'audio/footsteps-2.flac',
FOOTSTEPS3: 'audio/footsteps-3.flac',
DEATH_STARVED: 'audio/death-starved.flac',
DEATH_DEHYDRATED: 'audio/death-dehydrated.flac',
ASTEROID_HIT1: 'audio/asteroid-hit-1.flac',
ASTEROID_HIT2: 'audio/asteroid-hit-2.flac',
ASTEROID_HIT3: 'audio/asteroid-hit-3.flac',
CRASH: 'audio/crash.flac',
REINFORCE_HULL: 'audio/reinforce-hull.flac',
UPGRADE_ENGINE: 'audio/upgrade-engine.flac',
LIFT_OFF: 'audio/lift-off.flac',
PUNCH: 'audio/punch.flac',
STAB: 'audio/stab.flac',
SWING: 'audio/swing.flac',
SLASH: 'audio/slash.flac',
THRUST: 'audio/thrust.flac',
SHOOT: 'audio/shoot.flac',
BLAST: 'audio/blast.flac',
TANGLE: 'audio/tangle.flac'
};

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