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30 labels
area: code
area: code
relates to the code, suggestions for libraries or bugs caused by logical errors
area: gameplay
area: gameplay
relates to a gameplay mechanic specifically, user-facing, design, etc.
severity: B
severity: B
significantly impairs its basic functionality or prevents feature access/use
status: cannot reproduce
status: cannot reproduce
the bug cannot be repeated by developers, possibly user error
status: deferred
status: deferred
put off until a later time or depends on something else being solved first
status: in-progress
status: in-progress
actively being worked on by a member of the team or a contributor
type: discussion
type: discussion
a discussion regarding the project in general that warrants its own issue
type: optimisation
type: optimisation
an improvement that relates to performance of the code at runtime
type: proposal
type: proposal
a formal proposal for a new feature or change to a feature that includes implementation details
type: suggestion
type: suggestion
a high-level suggestion for an idea, little to no implementation details or roadmap
type: todo
type: todo
general task for a basic feature or minor fix set by a project lead that needs to be completed