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0.95.2.1 for 1.14.*/1.15

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@LlmDl LlmDl released this 11 Dec 16:10
· 4949 commits to master since this release
519e282
  • New Config Option: war.event.winner_takes_ownership_of_town
    • default: false
    • If set to true when a town knocks another town out of the war, the losing town will join the winning town's nation.
    • The losing town will enter a conquered state and be unable to leave the nation until the conquered time has passed.
  • New Config Option: war.event.conquer_time
    • default: 7
    • Number of Towny new days until a conquered town loses its conquered status.
  • Event War addition: town conquering:
    • If war.event.winner_takes_ownership_of_town is set to true when a town knocks another town out of the war, the losing town will join the winning town's nation.
    • The losing town will enter a conquered state and be unable to leave the nation until the conquered time has passed.
    • Add conquered & conqueredDays to Towns.
    • A town's conqueredDays will decrease each Towny new day.
    • Closes ticket #3477.
  • Fix /ta plot ? help screen.
  • Bump language files to 0.67.
  • Fix for /ta town meta not working on towns the admin doesnt own, courtesy of Siris with PR #3549.
  • New Config Option: notification.town_names_are_verbose
    • Default: true
    • When set to true, town's names are the long form (townprefix)(name)(townpostfix) configured in the town_level section.
    • When false, it is only the town name.
  • Made the town & nation levels' town, nation, capital prefixes and postfixes support the & colour codes.
  • Expansion of Metadata: courtesy of Emperor-Koala with PR #3548.
    • Added the ability to expand status screens for through the use of metadata. By giving the metadata field, a label, it will then be displayed on the status screen for any object it is added to.
    • Added metadata to worlds, nations and residents.
    • Closes ticket #3543.
  • Fix keep inventory and keep experience features.

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Towny Install Guide
Towny Permission Nodes
How Towny Works