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0.95.1.4 for 1.14

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@LlmDl LlmDl released this 16 Nov 18:21
· 5059 commits to master since this release
  • Fixed Flag War - Courtesy of the CivWars team [Emperor-Koala, FlagCourier] with PR #3499
  • Language files bumped to 0.61.
  • Flag War: Added safeguards to prevent defenders from playing dirty - see next three config options.
    • New Config Option: war.enemy.prevent_interaction_while_flagged
      • Default: true
      • Prevents players in towns from withdrawing from the bank, leaving the town/nation, and unclaiming land while an enemy war flag is in play.
    • New Config Option: war.enemy.prevent_nation_interaction_while_flagged
      • Default: true
      • Same as above, applies to national level and extends to all towns in a nation.
    • New Config Option: war.enemy.time_to_wait_after_flagged
      • Default: 600000 (ms)
      • Time after a flag has expired or been defended until players can perform special interactions.
  • New Feature: nation zones show notifications when you enter into them.
  • New Config Option: global_nation_settings.nationzone.show_notifications
    • Default: false
    • When set to true, players will receive a notification when they enter into a nationzone.
    • Set to false by default because, like the nationzone feature, it will generate more load on servers.

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Towny Install Guide
Towny Permission Nodes
How Towny Works