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Terrain3D v0.8.4-alpha_gd4.1.3

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@TokisanGames TokisanGames released this 17 Nov 19:02
· 539 commits to main since this release

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v0.8.4 alpha release for Godot 4.1.3

Notes

  • For Godot 4.2, use the nightly build from 4d844c4, which fixes some error spam. Must be logged in to github to download.
  • Includes binaries for Windows, Linux, and macOS for cross-platform exports.
  • macOS builds are unsigned universal builds that work on both M1/Arm and Intel x64 if you jump through Apple security hoops. If you have problems, your best bet is to build from source.

Breaking changes

  • Major shader changes. If you have a custom shader, reapply your changes to our 0.8.4 shader.
  • Terrain3DStorage.save_16-bit renamed to save_16_bit
  • Probably some other functions and variables not listed here

Major Changes

Other New Contributors

  • @svencan made their first contribution improving installation instructions in #212

Full Changelog: v0.8.3-alpha_gd4.1.1...v0.8.4-alpha_gd4.1.3