Closed
Description
In 4.1 panels are undockable. If you undock the inspector and redock it, TextureList doesn't follow and remains stuck in it's own half panel state. It should just be it's own panel.
https://docs.godotengine.org/en/4.1/tutorials/plugins/editor/making_plugins.html#doc-making-plugins
Metadata
Assignees
Projects
Status
Done