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Mike #9

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Mar 11, 2021
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Roughed out ActiveGame.js
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Mike authored and Mike committed Mar 11, 2021
commit c67ca51a3ff624f479b5156972335298db56a557
21 changes: 19 additions & 2 deletions client/package-lock.json

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2 changes: 1 addition & 1 deletion client/src/App.js
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ const App = () => {

{
// If the user is not logged in, then direct the user to the login page. Other wise, take them to the page requested page.
true ? <WaitingRoom/> :
true ? <ActiveGame/> :
activeUser === null ? (
loginDisplay
? <Login {...{logUserIn, setLoginDisplay}}/>
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23 changes: 23 additions & 0 deletions client/src/pages/ActiveGame.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,29 @@ const ActiveGame = () => {
return (
<main>
<h2>Active Game</h2>
<div className="container">

<h3>THE WORD</h3>

<h3>ROUND X OF 10</h3>

<h3>TIME REMAINING:</h3>

</div>

<div className="container">

<h3>DRAWING AREA</h3>

</div>

<div className="container">

<h3>CALL CHAT HERE</h3>

</div>


<Canvas width={500} height={500} active={true}/>
</main>
)
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