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Description
Pre-submission Checklist
- I certify that the mod version reported below is the latest stable release.
- I have searched all existing issues (open and closed) and have made sure this is not a duplicate.
Mod Conflict Test Confirmation
- I have performed the mod conflict test as described above. The log file I am providing is from the most minimal setup that reproduces the bug.
Mod Loader
NeoForge
ReMorphed Version
4.2
Mod Loader Version
Forge 1.20.1
Issue Description
Description: I am using Walkers (Forge) with Remorphed on Minecraft 1.20.1. Despite having all scaling options enabled in the config files, my health and attack damage do not change when morphing into high-HP/high-damage mobs like the Warden.
The following steps were taken to troubleshoot:
Config check: Verified walkers.json5. Set "scalingHealth": true, "maxHealth": 11200, and tried both true and false for "percentScalingHealth". No effect.
Attribute check: Using the command /attribute @s minecraft:generic.max_health base set 100 works temporarily, but the mod doesn't apply these values automatically upon morphing.
Conflict testing: * Removed Pehkui (did not fix the issue).
AttributeFix is installed and working (manual attribute commands pass).
Identity mod was removed due to crashes.
Environment: * Forge Version: 47.3.24
Java: 17.0.15 (Microsoft)
Mod count: ~79 mods (including Cataclysm, Mowzie's Mobs, and Puzzles Lib).
Expected Behavior: When morphing into a Warden, the player's max health should increase to 500 (250 hearts) and attack damage should scale accordingly.
Actual Behavior: Health remains at 20 HP (10 hearts) and attack damage stays at default player levels, regardless of the chosen shape.
Mod List / Log Summary: The log shows no direct errors from Walkers, but suggests potential mixin conflicts with other entity-modifying mods (like TslatEntityStatus or Puzzles Lib).
Steps to Reproduce
.
Logs and Crash Reports
Other Information
No response