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XNA 4.0 Content Compiler Compile to .xnb your texture files, audio files and SpriteFont files without adding to the Content project. Very Usefull in tools to create content for a game.

Compile (All supported by XNA): Image Files: *.bmp, *.jpg, *.png, *.tga, *.dds; Audio Files: *.wav, *.mp3, *.wma; SpriteFont Files: *.spritefont;

With the source Code, just add more file types(Like .X or .fbx) and compile it !!

the above texts is from the original XNA 4.0 Content Compiler on CodePlex.


My Improvements:

  • Build content files one by one.
  • Compress Content option.

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a fork from http://xnacontentcompiler.codeplex.com/

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