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Ideas for further improvement #5

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@Timendus
  • Add a specific XO-CHIP test (more memory, planes, scrolling, save and load (flags), long load i (with proper skip))
  • Generate screenshots of all possible permutations of opcodes not being implemented, so we get a "what's wrong when I see this" page somewhere
  • Add tests to keypad test to check if key is properly &'ed with 0xF
  • Add tests to see if wrapping and clipping work properly even if drawing 16x16 sprites or four colour sprites. Seems like these are often made mistakes.

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