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bugfix: All Chinooks now collect supplies at the same speed - #189

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Stubbjax:streamline-chinook-collection-rates
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TheSuperHackers:mainfrom
Stubbjax:streamline-chinook-collection-rates

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@Stubbjax

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This change fixes an issue where the USA Super Weapon Chinook, USA Laser Chinook, and USA Air Force Combat Chinook took ~0.6s longer to collect and drop off a supply load than vanilla USA and USA Air Force Chinooks. All Chinooks now use the faster collection rate as that looks to be the originally intended value.

This translates to a saving of between ~30 and ~35 seconds over the course of a standard $30,000 Supply Dock's duration with either one or two Chinooks. This is tabulated below:

Chinooks Faster Rate Slower Rate
x1 17:29.21 18:04.15
x2 10:45.20 11:15.18

It should be noted that this discrepancy has very little impact on gameplay.

Comparison

COLLECT_COMPARE.mp4

@Stubbjax Stubbjax self-assigned this Sep 13, 2026
@Stubbjax Stubbjax added Bug Something isn't working Minor Severity: Minor < Major < Critical < Blocker USA Affects USA faction ZH Relates to Zero Hour labels Sep 13, 2026
@xezon xezon added the Buff Makes a thing more powerful label Sep 13, 2026
@xezon

xezon commented Sep 13, 2026

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Needs a vote to figure out which way fix. Right now this is a buff, but it could also be fixed as a nerf.

@ViTeXFTW

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Should the CINE_ unit also be updated? That would potentially break cinematics in the missions (although maybe unlikely).

@xezon

xezon commented Sep 14, 2026

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Better not touch cinematic timings.

@xezon

xezon commented Sep 15, 2026

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Vote created with https://github.com/GeneralsZeroHour/GameDesign-Private/discussions/118

@Stubbjax

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Should the CINE_ unit also be updated? That would potentially break cinematics in the missions (although maybe unlikely).

The cinematic Chinooks never collect supplies.

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Buff Makes a thing more powerful Bug Something isn't working Minor Severity: Minor < Major < Critical < Blocker USA Affects USA faction ZH Relates to Zero Hour

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3 participants