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v0.4.0: XInput Support for Unity 2022.2+

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@TheNathannator TheNathannator released this 07 Jul 15:30
· 25 commits to main since this release
06ae42e

Added

  • A new backend has been implemented to re-introduce XInput device support on Unity 2022.2 and onward.
    • Just about all functionality provided by the native backend in 2022.1 and earlier is supported in this new backend, so all layouts built for it will work here.
    • Gamepad devices are ignored by this backend, as they will still be handled by the native backend through Windows.Gaming.Input.

Fixed

  • The GameInput backend no longer consumes excessive amounts of CPU due to not actually performing any thread sleeps.