Skip to content

A public domain game design philosophy focused on player well-being, freedom, and control. No addictions. No forced ads. Player comes first.

Notifications You must be signed in to change notification settings

TheMIU/Player-First-Mode

Folders and files

NameName
Last commit message
Last commit date

Latest commit

Β 

History

1 Commit
Β 
Β 
Β 
Β 
Β 
Β 

Repository files navigation

Player-First Mode

Disclosed by Kasun Miuranga on May 16, 2025
Released into the Public Domain


🧭 Overview

Player-First Mode is a game system designed to prioritize the player's real-life well-being over monetization or engagement tricks. It empowers players with more control, reduces distractions, and avoids harmful or addictive mechanics.


βœ… Core Features

  • The game will not negatively affect the player's real life.
  • No addictive mechanics or manipulative design patterns.
  • Players can toggle off all ads permanently via settings.
  • Friendly alerts remind the player to take breaks after long play sessions.

πŸ”“ Public Domain Dedication

This concept is publicly disclosed by Kasun Miuranga on May 16, 2025.
It is released into the public domain.

Anyone is free to use, share, or build upon this concept. No patents are claimed.
This document serves as a record of prior art to prevent any restrictions or ownership claims over this idea.

The goal is to ensure this concept remains free for everyone, forever, including the author.


About

A public domain game design philosophy focused on player well-being, freedom, and control. No addictions. No forced ads. Player comes first.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published