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Updated English translations.
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Connall committed Jan 28, 2020
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85 changes: 85 additions & 0 deletions EN/DynamicRadio_EN.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,85 @@
DynamicRadio_EN {
AEBS_Intro = "<bzzt> Fiver Zero Two. <wzzt> Automated Broadcast System. <bzzt>",
AEBS_Choppah = "Air Activity detected.",
AEBS_Power_1 = "Knox Power Grid: Power fluctuations detected.",
AEBS_Power_2 = "Knox Power Grid: Systems failing. Network compromised.",
AEBS_Power_3 = "Knox Power Grid: Blackout.",
AEBS_Pre_today = "Today,",
AEBS_Pre_tomorrow = "Tomorrow,",
AEBS_Pre_dayafter = "Day after tomorrow,",
--note: double '%%' at end required:
AEBS_temperature = "average temperature %s. Minimum: %s. Maximum: %s. Humidity: %s%%...",
AEBS_wind_0 = "%s wind from the %s. Maximum of %s expected. %s",
AEBS_wind_1 = "Mild",
AEBS_wind_2 = "Moderate",
AEBS_wind_3 = "Strong",
AEBS_wind_4 = "Storm-strength",
AEBS_clouds_0 = "Clear skies.",
AEBS_clouds_1 = "Some clouds.",
AEBS_clouds_2 = "Heavy cloud cover.",
AEBS_clouds_3 = "Periodical cloudy spells.",
AEBS_clouds_4 = "Periods of heavy cloud.",
AEBS_fog_0 = "Light fog.",
AEBS_fog_1 = "Thick fog.",
AEBS_fog_2 = "Very thick fog.",
AEBS_weather_0_a = "WARNING: Period of weather predicted to start in the %s... ",
AEBS_weather_0_b = "Weather continues throughout the day... ",
AEBS_weather_0_c = "Weather period predicted to end in the %s... ",
AEBS_weather_predicted = "expecting ",
AEBS_weather_and_a = " and a ",
AEBS_weather_light_moderate = "expecting light to moderate rain...",
AEBS_weather_heavy_rain = "showers and or heavy rain",
AEBS_weather_storm = "thunderstorm",
AEBS_weather_tropical = "tropical storm",
AEBS_weather_blizzard = "blizzard",
AEBS_weather_snowfall = " with a chance on snowfall.",
AEBS_weather_storm_C = "Thunderstorm",
AEBS_weather_tropical_C = "Tropical storm",
AEBS_weather_blizzard_C = "Blizzard",
AEBS_weather_warning = "Severe Weather Warning. %s Imminent. ETA %s days...",

AEBS_rand_pre_0 = "anomalous",
AEBS_rand_pre_1 = "suspicious",
AEBS_rand_pre_2 = "hostile",
--AEBS_rand_pre_3 = "undead",
AEBS_rand_pre_4 = "class 5",
AEBS_rand_pre_5 = "class 4",
AEBS_rand_pre_6 = "class 3",
AEBS_rand_pre_7 = "survivor",
AEBS_rand_pre_8 = "vehicle",
AEBS_rand_pre_9 = "airborne",
AEBS_rand_pre_10 = "friendly",
AEBS_rand_pre_11 = "unknown",
AEBS_rand_pre_12 = "neutral",

AEBS_zone_name_s = "South",
AEBS_zone_name_sw = "South-West",
AEBS_zone_name_nw = "North-West",
AEBS_zone_name_c = "Central",
AEBS_zone_name_n = "North",
AEBS_zone_name_ne = "North-East",
AEBS_zone_name_w = "West",
AEBS_zone_name_e = "East",
AEBS_zone_name_se = "South-East",

AEBS_random_0 = "All personel. Temporary communications failure for %s exclusion zone... sectors %i, %i, %i and %i",
AEBS_random_1 = "charlie <fzzt> india - alpha, <bzzt> designated zone <bzzt> sector %i <wzzt>",
AEBS_random_2 = "all personel <bzzt> order <fzzt> %i has been issued<wzzt>",
AEBS_random_3 = "...%s <fzzt> activity in sector %i <wzzt>",
--AEBS_random_4 = "<fzzt>",
AEBS_random_5 = "<bzzt>..elp me! <fzzt> for the love of <szzt> PLEASE NO!! <fzzt> help... <wzzt>",
AEBS_random_6 = "<bzzt>..they want to pull it... <bzzt> make it so... <wzzt>",
AEBS_random_7 = "<bzzt>..IT'S BREACHED!... <bzzt> DAMMIT, HOLD IT! WE NEED ASSI...<wzzt>",
AEBS_random_8 = "<bzzt>... they need more data...<wzzt>",
AEBS_random_9 = "<bzzt>... escaped... <fzzt> moving to ...<wzzt>",
AEBS_random_10 = "<bzzt>... Operation Artemis <fzzt> high priority ...<wzzt>",
AEBS_random_11 = "<bzzt>... who's sending these out? <fzzt> I mean we got the orders, but ...<wzzt>",
AEBS_random_12 = "<bzzt>... i don't trust him <fzzt> who says... can't be true<wzzt>",
AEBS_random_13 = "<bzzt>... said they came from the East <fzzt> repeat: East...<wzzt>",

AEBS_segment_night = "night",
AEBS_segment_early_morning = "early morning",
AEBS_segment_morning = "morning",
AEBS_segment_afternoon = "afternoon",
AEBS_segment_evening = "evening",
}
26 changes: 19 additions & 7 deletions EN/IG_UI_EN.txt
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,6 @@ IGUI_EN = {
-- Health panel
IGUI_health_Scratched = "Scratched",
IGUI_health_Wounded = "Wounded",
IGUI_health_Cut = "Laceration",
IGUI_health_Bitten = "Bitten",
IGUI_health_Bleeding = "Bleeding",
IGUI_health_Bandaged = "Bandaged",
Expand Down Expand Up @@ -87,7 +86,6 @@ IGUI_EN = {
IGUI_health_Part = "Part",
IGUI_health_Bite = "Bite",
IGUI_health_Scratch = "Scratch",
IGUI_health_Burned = "Burned",
-- Skills
IGUI_skills_Multiplier = "Multiplier: %1",
IGUI_XP_xp = " xp",
Expand Down Expand Up @@ -134,10 +132,6 @@ IGUI_EN = {
IGUI_perks_Fitness = "Fitness",
IGUI_perks_Electricity = "Electrical",
IGUI_perks_Mechanics = "Mechanics",
IGUI_perks_Blacksmith = "Smithing",
IGUI_perks_MetalWelding = "Metalworking",
IGUI_perks_Metalworking = "Metalworking",
IGUI_perks_Melting = "Smelting",
-- Item category
IGUI_ItemCat_Trap = "Trap",
IGUI_ItemCat_Key = "Key",
Expand Down Expand Up @@ -222,6 +216,7 @@ IGUI_EN = {
IGUI_Sleep_OutsideRain = "You can't sleep outside in a bed while it's raining.",
IGUI_InventoryName = "%1 %2's Inventory",
IGUI_KeyRingName = "%1 %2's Key Ring",
IGUI_health_Burned = "Burned",
IGUI_Pages = "Pages: ",
IGUI_Tutorial_ShowGuide = "Show the guide on startup",
IGUI_health_playerHealth = "%1's Health",
Expand Down Expand Up @@ -472,6 +467,10 @@ IGUI_EN = {
IGUI_RadioAddHeadphones = "Add headphones",
IGUI_RadioUnmuteSpeaker = "Unmute speaker",
IGUI_RadioMuteSpeaker = "Mute speaker",
IGUI_perks_Blacksmith = "Smithing",
IGUI_perks_MetalWelding = "Metalworking",
IGUI_perks_Metalworking = "Metalworking",
IGUI_perks_Melting = "Smelting",
IGUI_CraftUI_NearItem = "Required Crafting Equipment: %1",
IGUI_Furnace_Bellows = "Use a Bellows to increase heat."
IGUI_SetAlarm = "Set Alarm Time",
Expand Down Expand Up @@ -696,11 +695,21 @@ IGUI_EN = {
IGUI_Map_ConfirmRemoveSymbol = "Do you want to remove this symbol?",
IGUI_TextBox_CantBeEmpty = "Can't be empty.",
IGUI_Map_Info = "<CENTRE> <SIZE:medium> MAP READING <LINE> <LINE> <LEFT> <SIZE:small> This is the map reading panel. <LINE> <LINE> You can zoom into the maps you find using the mouse wheel, and move it around through clicking and dragging. <LINE> <LINE> If you have a pen or pencil in your inventory then you can add notes and symbols. Select 'Add Note' or 'Add Symbol' and click on the map to leave your marking. Available colours depends on what pens you carry. <LINE> <LINE> Markings can be removed, if you carry an eraser, through selecting 'Remove Marking'. Just move the cursor to what you want deleted, and click the red cross.",
IGUI_ScavengeUI_Title = "Scavenging Focus",
IGUI_FishingUI_FishAbundance = "Fishes Abundance: ",
IGUI_FishingUI_NoRod = "No Fishing Rod Found",
IGUI_FishingUI_NoLure = "No Lure Found",
IGUI_ScavengeUI_Title = "Foraging Focus",
IGUI_ScavengeUI_LootAbundance = "Loot Abundance: ",
IGUI_ScavengeUI_PutItemInBag = "Put Items In %1 (%2)",
IGUI_ScavengeUI_PutItemInPlayerInv = "Put Items in main inventory.",
IGUI_ScavengeUI_1stHand = "1st Hand",
IGUI_ScavengeUI_2ndHand = "2nd Hand",
IGUI_ScavengeUI_Back = "Back",
IGUI_ScavengeUI_Materials = "Materials",
IGUI_ScavengeUI_Mushrooms = "Mushrooms",
IGUI_ScavengeUI_Berries = "Berries",
IGUI_ScavengeUI_Animals = "Animals",
IGUI_ScavengeUI_FishBait = "Fish Bait",
IGUI_ScavengeUI_MedicinalPlants = "Medicinal Plants",
IGUI_PlayerStats_ManageInventory = "Manage %1's Inventory",
IGUI_PlayerStats_AddItem = "Add Item (Module.ItemType)",
Expand Down Expand Up @@ -872,6 +881,7 @@ IGUI_EN = {
IGUI_RepairEngine = "Repair Engine",
IGUI_HeadlightFocusingUp = "Focusing up",
IGUI_HeadlightFocusingDown = "Focusing down",
IGUI_HeadlightFocusing = "Focusing",
IGUI_WheelFriction = "Wheel friction",
IGUI_Open = "Open",
IGUI_TotalBreakingForce = "Total braking force",
Expand Down Expand Up @@ -933,6 +943,7 @@ IGUI_EN = {
IGUI_climate_segment_progress = "Current weather segment progress.",
IGUI_AdminPanel_MoveableCheat = "Moveable Cheat",
IGUI_Safehouse_AlreadyHaveSafehouse = "You are already a member or owner of a safehouse",
IGUI_health_Cut = "Laceration",
IGUI_char_HairStyle = "Hair ",
IGUI_char_BeardStyle = "Beard ",
IGUI_Hair_Bald = "Bald",
Expand Down Expand Up @@ -1015,6 +1026,7 @@ IGUI_EN = {
IGUI_garment_CantRepair = "Can't be repaired.",
IGUI_garment_Blood = "- Blood ",
IGUI_garment_Hole = "- Hole",
IGUI_HouseKey = "House Key",
}


2 changes: 1 addition & 1 deletion EN/Sandbox_EN.txt
Original file line number Diff line number Diff line change
Expand Up @@ -318,7 +318,7 @@ Sandbox_EN = {
Sandbox_TimeSinceApo_option12 = "11",
Sandbox_TimeSinceApo_option13 = "12",
Sandbox_PlantResilience = "PLANT RESILIENCE:",
Sandbox_PlantResilience_tooltip = "Will influence how many waters the plant will lose per day and their ability to avoid disease.",
Sandbox_PlantResilience_tooltip = "Will influence how many water the plant will lose per day and their ability to avoid disease.",
Sandbox_PlantResilience_option1 = "Very high",
Sandbox_PlantResilience_option2 = "High",
Sandbox_PlantResilience_option3 = "Normal",
Expand Down
5 changes: 4 additions & 1 deletion EN/Tooltip_EN.txt
Original file line number Diff line number Diff line change
Expand Up @@ -206,7 +206,7 @@ Tooltip_EN = {
Tooltip_weapon_NoClip = "Need magazine to operate."
Tooltip_BiteDefense = "Bite Defense",
Tooltip_ScratchDefense = "Scratch Defense",
Tooltip_requireRazorOrScissors = "Require a Razor or Scissors",
Tooltip_requireRazorOrScissors = "Require a Razor or Scissors";

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@Mishasama

Mishasama Jan 29, 2020

Contributor

Your team should not use the old local version, please keep update from github first.

Tooltip_RequireScissors = "Require Scissors",
Tooltip_RunSpeedModifier = "Run speed modifier",
Tooltip_CombatSpeedModifier = "Combat speed modifier",
Expand All @@ -223,4 +223,7 @@ Tooltip_EN = {
Tooltip_NothingToRepair = "No Holes to repair",
Tooltip_NothingToRemove = "Nothing to remove",
Tooltip_NothingToUpgrade = "Nothing to upgrade",
Tooltip_Dashboard_PutKeysInIgnition = "Put Key in Ignition",
Tooltip_Dashboard_NoKey = "No Key for this car found",
Tooltip_Dashboard_Hotwired = "Hotwired",
}
19 changes: 16 additions & 3 deletions EN/UI_EN.txt
Original file line number Diff line number Diff line change
Expand Up @@ -122,6 +122,7 @@ UI_EN = {
UI_optionscreen_perf_puddles = "Dynamic puddles",
UI_optionscreen_perf_reflections = "Environment reflections",
UI_optionscreen_aim_outline = "Aim outline",
UI_optionscreen_zombie_update_optimization = "Tiered zombie updates",
UI_restart_game_to_apply = "Restart Project Zomboid to apply changes.",
UI_All = "All",
UI_GroundWithRuts = "Ground With Ruts",
Expand Down Expand Up @@ -159,6 +160,12 @@ UI_EN = {
UI_LoadGameScreen_Mods = "Mods:"
UI_LoadGameScreen_NoMods = "No mods used."
UI_LoadGameScreen_NoModsTxt = "This savefile has no mods.txt, so it will use all currently-enabled mods."
UI_LoadGameScreen_ButtonChooseMods = "Choose Mods...",
UI_LoadGameScreen_ChooseModsText = "You may change which mods this savefile uses. Changing mods now may break your game. Adding or removing maps is not supported.",
UI_LoadGameScreen_ButtonBrowseFiles = "Open File Location",
UI_LoadGameScreen_BrowseFilesText = "Show this savefile's contents on your Desktop.",
UI_LoadGameScreen_ButtonConfig = "MORE...",
UI_LoadGameScreen_ButtonFiles = "FILES",
UI_NewGameScreen_title = "NEW GAME",
UI_worldscreen_deletesave = "Are you sure you want to delete that save ?",
UI_worldscreen_MapNotFound = "A map is missing. Check that the needed mod is installed.",
Expand Down Expand Up @@ -219,7 +226,8 @@ UI_EN = {
UI_trait_Mechanics = "Amateur Mechanic",
UI_trait_MechanicsDesc = "Has a detailed knowledge of common and commercial vehicle models, and repairs.",
UI_trait_axeman = "Axe Man",
UI_prof_MetalWorker = "Metalworker",
UI_trait_cook = "Cook",
UI_prof_Metalworker = "Metalworker",
UI_profdesc_metalworker = "Can weld foraged metal to create items and barricades.",
UI_prof_Smither = "Smither",
UI_prof_SmitherDesc = "Can build a stone furnace and work metal",
Expand All @@ -229,6 +237,7 @@ UI_EN = {
UI_trait_CookDesc = "Know cooking recipes",
UI_trait_Blacksmith = "Blacksmith",
UI_trait_BlacksmithDesc = "Use an anvil to create metal items",
UI_prof_MetalWorker = "Metalworker",
UI_trait_axemandesc = "Better at chopping trees.<br>Faster axe swing.",
UI_trait_handy = "Handy",
UI_trait_handydesc = "Faster and stronger constructions.",
Expand Down Expand Up @@ -504,6 +513,7 @@ UI_EN = {
UI_optionscreen_binding_Shout = " Shout",
UI_optionscreen_binding_Toggle Lua Debugger = " Toggle Lua Debugger",
UI_optionscreen_binding_ToggleLuaConsole = "Toggle Lua Console",
UI_optionscreen_binding_ToggleGodModeInvisible = "Toggle God Mode and Invisible",
UI_optionscreen_translatedBy = "Translated By",
UI_optionscreen_binding_Player Control = "Player Control",
UI_optionscreen_binding_Combat = "Combat",
Expand Down Expand Up @@ -537,6 +547,8 @@ UI_EN = {
UI_mods_ModDisabled = "Disabled",
UI_mods_ModOptions = "Options...",
UI_mods_WorkshopRequiresSteam = "Click this button to open the Indie Stone Mods forum in your web browser.<br>There are more mods available in the Steam Workshop.",
UI_ModsNagPanel_Title = "About Mods"
UI_ModsNagPanel_Text = "Mods are created by members of the Project Zomboid community. <BR> Mods created for earlier version of the game may not work with newer versions. This is especially true when playing the I-Will-Back-Up-My-Save (IWBUMS) branch. <BR> If you encounter bugs playing Project Zomboid, please try playing a game without using any mods before reporting issues on our forums."
UI_optionscreen_SandboxOptions = "SANDBOX OPTIONS",
UI_Scoreboard_Kick = "Kick",
UI_Scoreboard_Invisible = "Invisible",
Expand Down Expand Up @@ -792,7 +804,7 @@ UI_EN = {
UI_NewGame_Challenges = "Challenges",
UI_NewGame_SelectDifficulty = "Please select a difficulty level to continue.",
UI_NewGame_Mods = "Mods",
UI_NewGame_ChooseMods = "Choose mods...",
UI_NewGame_ChooseMods = "Choose Mods...",
UI_mainscreen_load = "LOAD",
UI_servers_versionCheck = "Show Servers Running Different Versions";
UI_servers_showEmptyServer = "Show Empty Servers",
Expand Down Expand Up @@ -1077,7 +1089,7 @@ UI_EN = {
UI_ServerStatus_Initialising = "Initialising",
UI_ServerStatus_Launching = "Launching...",
UI_optionscreen_replaceKey = "Replace it?",
UI_Radio_IncreaseStepSize = "Hold 'Jog' key to increase step size."
UI_Radio_IncreaseStepSize = "Hold 'Run' key to increase step size."
UI_ServerOptionDesc_AddUser = "Use this command to add a new user to a whitelisted server. Use: /adduser \"username\" \"pwd\"",
UI_ServerOptionDesc_Save = "Save the current world",
UI_ServerOptionDesc_Quit = "Save and quit the server",
Expand Down Expand Up @@ -1244,4 +1256,5 @@ UI_EN = {
UI_optionscreen_binding_Hotbar 5 = "Hotbar 5",
UI_multiplayer_Disabled = "Multiplayer is currently disabled.",
UI_optionscreen_Uncapped = "Uncapped",
UI_optionscreen_render_rain_indoors = "Render rain when indoors",
}

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