Displays the tiled map as a 3D representation in LibGDX.
This app uses the tiles you specify in your .tmx file to place blocks in the 3D scene with the same textures and coordinates. The z coordinate is found via the tiles layer.
- git clone this repo.
- Use gradle to download the depedencies
- Replace android/assets/tiled.tmx with your own tiled map (not xml saved)
- run
gradle desktop run
- Complain about my lazziness