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🌾 Hobby Developer β€’ Gameplay Modder

I'm Tison, a hobby developer focused on immersive, realistic, and performance-optimized gameplay mechanics.

I build systems that:

  • Integrate naturally into base game logic
  • Enhance realism without unnecessary complexity
  • Prioritize performance and long-term stability
  • Follow modular, maintainable Lua architecture

Immersion first. Performance always.


🚜 Core Expertise

🌱 Gameplay Systems

  • Soil & nutrient simulations
  • Economic balancing models
  • Worker AI cost frameworks
  • Dynamic environmental events

πŸ§‘β€πŸ’» Lua Engineering

  • Lightweight scripting
  • Modular architecture
  • Optimization & profiling
  • Scalable system design

🚜 FS25 Modding Projects

🌟 Featured FS25 Mods

Mod Overview Status Development
FS25_NPCFavor Deep, immersive NPC relationship & interaction system that adds meaningful progression and realism. βœ… Released 🟒 Active
FS25_SoilFertilizer Advanced soil chemistry and nutrient simulation for realistic crop management. βœ… Released 🟒 Active
FS25_SeasonalCropStress Dynamic seasonal crop stress & irrigation management system affecting yield and growth. 🚧 Work in Progress 🟒 Active
FS25_WorkerCosts Dynamic, skill-based worker wage system with scaling efficiency and economic impact. βœ… Released 🟒 Active
FS25_IncomeMod Fully configurable economy rebalancing system for realistic financial progression. βœ… Released 🟒 Active
FS25_RandomWorldEvents 80+ dynamic environmental & world event systems for immersive gameplay variety. βœ… Released ⏸ Paused
FS25_FarmTablet Fully interactive in-game tablet for farm management, stats, and utilities. βœ… Released ⏸ Paused

πŸ€– Discord Bot Projects

🌟 Featured Bots

Bot Overview Status Development
GitBot Real-time GitHub event forwarding with clean embeds, filters, and repo tracking. βœ… Released 🟒 Active
ClaudeBot Dual-personality AI assistant with advanced conversational handling. βœ… Released 🟒 Active
TicketBot Advanced ticket management system built for the FS25 Modding Community. βœ… Released 🟒 Active
ModBot Comprehensive moderation bot with logging, automod, case tracking, and admin tools. βœ… Released 🟒 Active

Explore all mods β†’


πŸ“Š GitHub Analytics


πŸ“ˆ Contribution Graph


🧠 Continuous Improvement

  • Advanced Lua performance optimization
  • Farming Simulator 25 systems design
  • Scalable gameplay architecture
  • Realistic economic modeling

πŸ‘¨β€πŸ‘§β€πŸ‘¦ Beyond Development

  • Im a proud dad (24) with a lovely daughter and a beautyfull girlfriend <3.
  • Lifelong learner, I learn alot from our human species.
  • Builder of immersive farming systems, Not just basic scripting...

I build for passion, long-term quality, and immersive gameplay depth.


🌾 Crafted for Farming Simulator realism

Look at my repo's and updates the README and INDEX to reflect everything correctly

https://github.com/TheCodingDad-TisonK?tab=repositories

Popular repositories Loading

  1. FS25_SoilFertilizer FS25_SoilFertilizer Public

    Adds realistic soil fertility mechanics, fertilizer requirements, and nutrient cycles.

    Lua 24 3

  2. FS25_NPCFavor FS25_NPCFavor Public

    Adds living NPC neighbors who work their fields and ask for favors. Realistic neighborhood simulation.

    Lua 22 3

  3. FS25_WorkerCosts FS25_WorkerCosts Public

    Adds hourly wages for workers with skill-based pricing and configurable rates.

    Lua 5

  4. FS25_TaxMod FS25_TaxMod Public

    Adds realistic tax system to your farm. (converted from FS22_TaxMod)

    Lua 2

  5. FS22_RandomWorldEvents FS22_RandomWorldEvents Public

    This mod brings dynamic, unpredictable challenges and opportunities to Farming Simulator 22 world! Experience a living, breathing agricultural environment where unexpected events can change your fa…

    Lua 2

  6. FS25_SeasonalCropStress FS25_SeasonalCropStress Public

    Lua 2