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Converting code to run on the GPU #8

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@Orbital-Web

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Hi, I'm quite new to Vulkan, but I wanted to see if anyone could give me directives on how to modify the project to run on the GPU.

There's a bunch of resources out there (I've listed a few below), but I'm not sure how all of these tie in to work with the current codebase.

Is there any way I can modify the current code to reproduce something similar to the examples above?

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