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Rusty Raytracer

⚠️This project is still under active development. Please be patient as core features are still missing!⚠️

A raytracer written in Rust🦀 from scratch. reder example

How to use

To try it just clone the repo and build the project using:

cargo run --release filename

Where filename is the name of the .png file containing the finished render.

To change the scene, modify the main.rs file.

Features I would like to add

This is a list of missing features I will maybe add in the future.

  • arbitrary camera rotation
  • parallelization
  • shadow optimization
  • subsampling & supersampling
  • support other primitives
  • transparency
  • refractions

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A raytracer written in Rust from scratch.

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