Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement Dimensional DataGenerator #300

Merged
merged 2 commits into from
Dec 27, 2021
Merged

Implement Dimensional DataGenerator #300

merged 2 commits into from
Dec 27, 2021

Conversation

Drullkus
Copy link
Contributor

@Drullkus Drullkus commented Dec 27, 2021

The Aether codebase is still in the middle of porting so the DataGen content is stale with 1.17 syntax. The first commit gets this out of the way. In this process however, I needed to comment out the loottables so they wouldn't crash runData. Jaryt is fine with this.

The second commit is the key stuff: I wrote Twilight Forest a Registry-compliant Codec DataGenerator that'll delegate potentially inlined content into distinct files instead. This PR implements essentially the same thing.

The dimension object in the code is fleshed out with some example-y filler stuff to get the world-recreation process underway. I've also renamed a bunch of generalized names into distinct names as well for easier differentiation when looking at logged errors.

I've renamed the preexisting non-generated biome .json to defunct.json to read for the original content configuration when porting that to AetherBiomeProvider#makeDefaultBiome(). Currently features are broken big-time these will need to be fixed first before adding to the biome.

@Jaryt Jaryt merged commit bb1ac2d into The-Aether-Team:1.18 Dec 27, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants