[ASDisplayNode] Propagate traits before loading a subnode #1234
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#886 enforces that some nodes are loaded before they are sent a visiblity event, but it was not propagating the trait collection before forcing the load.
We are propagating traits in
_setSupernode:
(which was happening after the forced load). I moved the possible forced load to_setSupernode:
, after propagating traits but before any visibility states are changed.