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@ehaliewicz
Erik Haliewicz ehaliewicz
Bad graphics programmer and compiler enthusiast
@gwihlidal
Graham Wihlidal gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5. Former BioWare and Electronic Arts (DICE, Frostbite, SEED).

@EpicGames Edmonton, Alberta. Canada

@Triang3l
Triang3l Triang3l
NO JOB OFFERS PLEASE!!! Xbox 360 emulation, open source GPU drivers, game rendering
@kennyalive
Artem Kharytoniuk kennyalive
Computer programmer

Stockholm,Kyiv

@TTimo
Timothee "TTimo" Besset TTimo

Core Complex - Consulting & Technology LLC Dallas, TX, USA

@flibitijibibo
Ethan Lee flibitijibibo
I develop @FNA-XNA and get lots of games on Linux.

@FNA-XNA Georgia, USA

@Ericson2314
John Ericson Ericson2314
*x* should be designed not by piling feature on top of feature, but by removing the weaknesses and restrictions that make additional features appear necessary.

@ObsidianSystems New York

@jonof
Jonathon Fowler jonof

Toowoomba, Australia

@oduvan
Alexander Lyabah oduvan
founder of CheckiO

CheckiO Inc. United States

@shvechikov
Leonid Shvechikov shvechikov

Dun & Bradstreet San Jose, CA