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关于push<FVector>的建议 #306

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@OneBigShrimp

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像FVector,FRotator之类的push到lua感觉最好不用cacheObj, 因为对于这些类型同一个指针没机会push第二次, 我们之前的游戏(已经离职)MMO, 所有战斗逻辑都是lua写的, 注册表里一大堆FVector和FRotator

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