I create this project to learn about rendering 3D-graphic with OpenGL. Some of the results are shown below to reflect my knowledge.
Being an astronaut and exploring an expansive galaxy.
- First-person Camera System
- Phong shading
- Instanced Rendering
- UI for adjusting the environment
Display a model object and apply cool stuff to it.
- Normal Vector Visualization
- Primitive Explosion
These are amazing tutorials that I study. You can have a look at it.