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Renamed the Editor object to instead be the STE object. This will free up the Editor name to be available so I can use it to represent file editors in the workspace! Using STE also makes more sense to me for the name of the global app object, rather than Editor. I also changed the formatting for the object properties from snake_case to camelCase. I don't really use snake_case anywhere else in my code (STE, or other projects), so I thought it would be nicer to make it more consistent with how I have usually been doing things. I think I probably got this from Minecraft's implementation, not totally sure. It's not too common to see in Web Dev.
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