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6af0715: Fixed menu navigation issues + return key with warning button (KYN4_)
9a52241: Added option for solo only or solo & allow multi ; 'advanced' animations for the cow or any mob with similar movements (= rotations making the movements more natural) ; various updates throughout the scripts ; added shop rooms (one for each exit) (KYN4_)
520dc0f: LanguageManager major changes: now the English-UK is hardcoded and its corresponding JSON file is automatically generated inside the persistent path of the OS ; French is also automatically supported ; if somebody wants to add a new language, just copy/paste the 'English-UK.json' file, rename it, then edit the translations inside (KYN4_)
8c2bfab: Nouvelle salle les enfants 😎 (LOICVAL42) #66
9fcdb95: Major changes : client / server logic rebuilt for most of the scripts ; removed ClientCallback and ServerCallbacks attributes (replaced by Client and Server attribute to ease debugging later) when possible (e.g: not removed for Update methods) ; living entity UI finished ; smooth scene transition ; solo mode only available (KYN4_)
af3d6cd: merge master+loic+maxence avec David (LOICVAL42) #67
910cfbb: Merge branch 'jean-pierre' into master (LOICVAL42) #67
f33b1b8: Few rooms modified, addded all random names generators for equipments (LOICVAL42) #68
b11a026: Merge branch 'jean-pierre' into loic (LOICVAL42) #68
91721dd: Added rooms AND GENERATION FUCKING WORKS 😎 👀 (LOICVAL42) #68
309acc3: Smith inventory finished + 50 sprites for Charms + added NPC & Charm serializarion extensions for remote procedure calls + minor changes through the scripts (KYN4_) #69
1be60bc: Merge branch 'jean-pierre' into loic (Jean-Pierre Lo) #68
7ec617c: Merge branch 'jean-pierre' into loic (LOICVAL42) #70
c348047: modified many things regarding inventories - bugs to fix (sync list not synchronizing on players + component of NetworkSpawn(...) generated gameobjects is disabled o.O => probably linked) (KYN4_)
b5a11d7: Added rooms but most importantly, GENERATION WORKS 😎😎😎😎😎😎😎😎😎😎😎😎 (LOICVAL42) #70
3c1d0c5: Added level generation servrer-side (to be tested though) and added databanl when displaying interaction key, shows most of a keyboard keys, doesn't show anything otherwise (LOICVAL42) #70
8af0992: still working on inventories / NPCs - almost done but merge required :( (KYN4_)
a328148: Important push, now almost everything is supposed to work (there's always room for bugs ^^) (KYN4_)
5b92f08: many changes : added various sprites for the weapons + weapons can now be dropped on the ground + the door to the forest logic has been rethought - now, the door will open only if all player have different classes and if they are all ready to enter (= they are inside the door trigger) + new control to switch weapons (KYN4_)
127b384: Ajout des coffres, retrait de l'animateur de l'herbe pour cause de lag, et génération normalement reparée. v0.1.0 (LOICVAL42) #72