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Update README.md
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Taludas authored Jun 2, 2024
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Expand Up @@ -126,7 +126,7 @@ Explore the Red Planet, establish an autonomous AI Mars colony and begin to expl
- Whenever Mars season changes and you are in another sector, the time of day will change to that one used by the Martian season effect on its own accord. You can adjust the time via the camera menu next to the minimap.
- If you use the Geo-Engineering quest on Mars, the script may randomly choose to apply the same trait that is already active. This will cause the sector to lose its trait altogether. In that case, you can use the console to reapply the effect. The GUIDs can be found [here](/en/Anno2205/SectorTraits.md). First, enter the Mars session. Now press Shift+F1 to open the console and type `debug.toggleSectorEffect(GUID)` using the corresponding number of the wanted trait. Press enter and close the console with Shift+F1 again.
- Sometimes, Martian Season effects can randomly start on the Moon/Earth. This is a problem, as they last for a very long time and cannot be resolved with a quest. Again, you need to use the console to get rid of them, if it happens to you: First, enter the session in question. Now press Shift+F1 to open the console and type `debug.toggleSectorEffect(GUID)`. Proceed to replace the "GUID" placeholder with the corresponding GUID from the currently active season effect (see below). Press enter and close the console with Shift+F1 again. The effect should be gone.
- Somtimes, Martian Season effects can end up mismatched with the current season quest. If you currently suffer from mismatched season effect to the shown season quest in the quest tracker on the left side of the screen, you have to use the console to fix this:
- Sometimes, Martian Season effects can end up mismatched with the current season quest. If you currently suffer from mismatched season effect to the shown season quest in the quest tracker on the left side of the screen, you have to use the console to fix this:
> 1. Press Shift+F1 to open the console.
> 2. Enter (without any typing errors, pay attention to upper and lower case!), replace "CurrentSeasonGUID" with the correct number from the table below:
`debug.startSectorEffect(CurrentSeasonGUID,19990093)`
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