2D merge tower-defense for Android · Unity 6 (URP 2D) · 2026 · Client project
A fast mobile tower-defense game where players build a deck of six units, summon them onto the board, and merge matching units into stronger ones to survive escalating waves and boss fights.
- Deck system with a six-unit loadout chosen before each match
- Summon and merge combat, where combining identical units upgrades them on the battlefield
- Wave and boss survival loop with scaling difficulty
- Pre-match global abilities that players can activate during a run
- Mobile-first performance using Unity 6 and the 2D Universal Render Pipeline
Unity 6 · C# · URP 2D · Android
This was built for a client, and the source code is private under an NDA. I'm happy to walk you through the architecture or share relevant code samples on a call.
I'm Taimoor Riaz, a Senior Unity Game Developer who builds mobile games from prototype to launch.
📧 mughaltaimoor298@gmail.com · 💼 LinkedIn · 🌐 Portfolio