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Description
Objective:
Develop in-game mechanics that allow players to earn tokens based on gameplay, challenges, and achievements.
Subtasks:
Game Mechanics:
Define tasks, challenges, and mini-games that reward players with tokens or NFTs.
Reward Distribution:
Implement mechanisms to automatically reward tokens after in-game events or completing challenges.
User Interface & Notification:
Provide players with real-time feedback on their rewards (e.g., scoreboards, notifications).
Scaling and Monitoring:
Monitor player activity, transaction loads, and ensure seamless token transfers.
Outcomes:
A robust play-to-earn system integrated seamlessly into Minecraft.
Comprehensive monitoring and logging to support future iterations and optimizations.
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