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Implement the Play-to-Earn Mechanism in the Minecraft Server #174

@TTMordred

Description

@TTMordred

Objective:
Develop in-game mechanics that allow players to earn tokens based on gameplay, challenges, and achievements.

Subtasks:

Game Mechanics:
Define tasks, challenges, and mini-games that reward players with tokens or NFTs.

Reward Distribution:
Implement mechanisms to automatically reward tokens after in-game events or completing challenges.

User Interface & Notification:
Provide players with real-time feedback on their rewards (e.g., scoreboards, notifications).

Scaling and Monitoring:
Monitor player activity, transaction loads, and ensure seamless token transfers.

Outcomes:

A robust play-to-earn system integrated seamlessly into Minecraft.

Comprehensive monitoring and logging to support future iterations and optimizations.

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