Open Source WheelCollider for Unity. This project implements a pacejka based tire logic.
This project uses Pacejka and LUT (Look up table) for the minimum physics parameter unit. And most of the physics parameters are culculated as interprate 2 parameters (Pacejka, LUT) by additional float type parameters (slip angle, slip ratio, yaw of vehicle etc ...) in order to behave vehicle as more complex.
- 2022.3.19f1
- Universal Rendering Pipeline (URP)
Clone the repository to any directory with the following command
git clone https://github.com/TLabAltoh/TLabVehiclePhysics.git
cd TLabVehiclePhysics
git submodule upadte --init
⇦ ⇨: Handle⇧: Accelerator⇩: BrakeQ: Shift UpE: Shift DownC: ClutchASDW: Camera RotationZ: Switch Camera (Pov/Follow)








