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Companion pet hatching, care, training, and play for TFMC Minecraft servers.

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CompanionPets

Companion pet hatching, care, training, and play for TF-Minecraft.

CompanionPets gives players a companion that lives beyond a single entity. Each pet hatches from an egg with its own name, sex, personality, and favourite toy, and keeps its needs, bond, and learned tricks between summons. Vanilla wolves, cats, and foxes need no model plugin; ModelEngine, MythicMobs, MMOItems, and ItemsAdder are optional.

Features

  • Hatching and Pet Houses — hatch a named pet from an egg, then store, summon, call, or release it from a placed Pet House.
  • Care and needs — hunger, energy, cleanliness, mood, and health change with where the owner is. Anyone nearby can feed, clean, and treat a pet.
  • Training by voice — teach tricks with treats and spoken words, then give orders by looking at a pet or saying its name.
  • Persistent orders — Sit, Stay, and Lay hold in place and survive restarts, while Follow and Come bring a pet back to its owner.
  • Play and social life — pets anticipate held toys, lose interest when play stalls, fetch together, greet returning owners and recognise carers and friends. They sniff and chase each other, and can be calmed when they bark.
  • Configurable species — per-type bodies, eggs, interaction items, learnable tricks, optional behaviours, and custom tricks, with optional ModelEngine models and animations. Resting pets look around with bounded head movement.
  • Staff tools — browse, locate, and create pets for any player, give eggs, and audit every staff intervention.
  • Pet recovery — keep pets and their learning across restarts, including pets left outside their Pet House.

Documentation

The editable Chihuahua and Yorkshire ModelEngine blueprints include the corrected textures and Yorkshire eyebrow geometry. Their installation instructions are in the model directory.

Project documentation

Technical documentation is maintained in TF-Minecraft/Docs.

Tests

With Java 21 and Maven installed, run:

mvn clean verify

Tests use JUnit, MockBukkit, and Mockito. Surefire reports go to target/surefire-reports/; JaCoCo HTML, XML, and CSV reports go to target/site/jacoco/. Verification requires 100% production line coverage without class or package exclusions, plus the execution data and XML report. CI uploads test and coverage reports.

These tests simulate Bukkit and provider integrations. Real Paper behaviour and client rendering need separate checks; see the testing guide.

License

Copyright (c) 2026 TF-Minecraft contributors.

TF-Minecraft-authored material in this repository is licensed under the Artistic License 2.0. Third-party dependencies and pre-existing material retain their own licenses.

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