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Sunset

A C++ engine for fun and education, using modern rendering features and light-weight data driven simulation systems, it is simple yet complete enough to allow you to bootstrap more ambitious games or projects. macOS support is coming soon!

Getting Started

Just pull down the repository and run the included build.bat file at the root of the project.

git clone git@github.com:gitbetter/Sunset.git
cd Sunset
./build.bat

You can then build and run the SunsetDemo target in the Visual Studio solution at Sunset/engine/bin/Sunset.sln!

If you encounter issues with missing .SUN files, make sure to build the CookerRun target first.

Prerequisites

Make sure to install CMake, Python and Visual Studio and make sure they are all locatable within your system PATH before running the build script as mentioned above!

License

Sunset is available under the MIT License, and therefore anyone is free to fork the project and modify it as they wish so long as they maintain attributions to the original author of the project.

Contributing

If you wish to contribute to this project (at which you have my many thanks), please fork and submit any pull requests you may have to the gold branch and not master, as it is easier for me to integrate changes selectively if need be. If you have any inquiries, particularly nice ideas, or want to become a direct collaborator for this project feel free to DM Me

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Just another C++ Vulkan Game Engine

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