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This repository was archived by the owner on Oct 5, 2026. It is now read-only.

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SteamVR Unity Plugin, modified specifically to disable uncapped FPS for Waruduo. This is archived now, because it's been fixed in 0.15.2.

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SteamVR Unity Plugin - Warudo FPS cap

This is a fork of SteamVR Unity plugin with a single specific change - it disables FPS cap override that SteamVR component does, which is something certain VTubers using Warudo complained about it. Everything else remains as it was.

For original SteamVR Unity Plugin see: https://github.com/ValveSoftware/steamvr_unity_plugin. If there are any issues specifically in Warudo that can be solved by modifying SteamVR.dll, report them in issues here. Otherwise, check original repository.

Usage

  • Download a modified SteamVR.dll from releases.
  • Go to your Warudo folder and then to Warudo_Data\Managed and replace its DLL with downloaded one.
  • Now Warudo should be using FPS cap specified in the application.

Additional notes

Unity uses an inaccurate FPS cap, which Warudo then re-uses - essentially the issue stems from the fact, that it seems like the issue is related to it being limited to millisecond precision. While one could think, a millisecond should provide enough accuracy, in reality its issues are already mildly noticeable at 60 fps and get progressively worse with higher FPS cap. Thus, if possible - I'd recommend to still use external FPS caps like RivaTuner, which provide higher accuracy on FPS higher than 60.

About

SteamVR Unity Plugin, modified specifically to disable uncapped FPS for Waruduo. This is archived now, because it's been fixed in 0.15.2.

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