Releases: SuiMachine/AVP2-Custom-Launcher
Releases · SuiMachine/AVP2-Custom-Launcher
AVP2-Custom-Launcher (1.3.0)
- Added a check to see if LithFix is present in game's directory.
AVP2-Custom-Launcher (1.3.0-RC1)
- Did some pretty serious code cleanup.
- Moved from using basic string reads to getting properties.
- Added LithFix support (adds -rez LithFix command line parameter and makes sure to hook different dll).
- Added a section in game settings in launcher for options related to LithFix.
- Fixed default cmdline parameters, so they don't freeze the game if LithFix is used.
Note that some more testing may need to be done.
AVP2-Custom-Launcher (1.2.0 with 2048px fix's bundled)
- Added jackfuste's dll to a release directory, due to recent mess WSGF had with Google just tagging their website as dangerous.
AVP2 Custom Launcher (1.2.0)
- Replaced hard addresses with Extern call from a launcher to Widescreen dll.
- Added setting work directory and modified the path for a new process so that it uses absolute path (in some cases it could lead to Lithtech reading files in wrong directory and crashing).
- Removed TBBC check. Note that if there is some fan anti cheat, you should not use a widescreen hack!
- Changed donation link to streamlabs, cause g4g is hard tied with scummy G2A.
AVP2 Custom Launcher (1.1.0)
- Removed AVP2SP.rez requirement.
AVP2 Custom Launcher (1.0.0)
Enough of pre-release stuff.
AVP2 Custom Launcher (0.7.0)
- Added basic compatibility for TBBC AVP2 Multiplayer (disables widescreen hack, as TBBC has its own and it normally triggers a ban).
AVP2 Custom Launcher (0.6.6)
- The game options window should now open 10px to the left and 10px lower of the main launcher window.
- Added links.
AVP2 Custom Launcher (0.6.5)
- Added notification resolutions wider than 2048px.
- Added notification about windowed mode not having framerate cap.
- Added writing of UI FOV X, as sometimes when changing the window was out of focus, this value changed.
AVP2 Custom Launcher (0.6.4)
- Added logging messages.
- Added replacing launch parameters (just in case).
- Fixed major bug with Game Height being saved as GameScreenWidth (sorry 😞 )