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AlexejheroYTB edited this page Jun 30, 2018
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This wiki will not provide a C# tutorial, nor will it show you on how to set up Visual Studio. (You should know that already)
While browsing this wiki, please use the sidebar for page navigation, rather than the Pages tab.
Guides should be followed in the order they appear in the sidebar!
To get started, reference the file SMLHelper.dll
located in Subnautica/QMods/Modding Helper/SMLHelper.dll
If there is something missing or ambiguous, please create an issue or contact us on the Subnautica Modding Discord using our tags:
- PrimeSonic:
@PrimeSonic#0667
- Metious:
@Metious#3682
Please note that some pages are under construction and the links to them will be enabled as they are completed
[Adding]
- Items/GameObjects using Asset Classes
- Asynchronous loading for ModPrefab
- [Custom Scanner Unlocks]
- Items/GameObjects to the Spawning System
- [Recipes to uncraftable items]
- [Custom Mouse Click Actions]
[Editing]
- Background Type
- Crafting Time
- Equipment Type
- Quick Slot Type
- Size in Inventory
- [Recipes for craftable items]
- Harvest Settings
- BioReactor Fuel Values
- [Scanning Count/Time]
- [Spawning (Where/How often/How many)]
[General Utilities]
- In-Game Options Menu
- Adding crafting recipes for other mods items
- Using items from other mods
- Texture/Sprite Utilities
- [Adding/Playing Audio]
- Config Files using Abstract Json Config class
- Custom Console Commands
- [Registering OnSave/OnQuit Actions]
[Language]