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Customizing mod text using Language Overrides
MrPurple6411 edited this page Jul 27, 2020
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If you play the game in a language not supported by your mod, or you just want to customize the in-game text for any reason, this section is for you.
- Once you've updated to at least version 2.0.5 start the game until you are at the main menu.
- Exit the game.
- The original language files will be in
/QMods/Modding Helper/Language/Originals
- In the
/Originals
folder, you will find one txt file for each mod that provides language lines to SMLHelper. - These files contain all the original text provided by the mod.
Do not edit the files in the/Originals
folder - Copy the files you want to update from the
/Originals
folder and paste them in/QMods/Modding Helper/Language/Overrides
- Open one of the files you just pasted into the
/Overrides
.
It will contain one line for each language entry created by the mod.- The format of these lines is
Key:'Value'
- The format of these lines is
- You can edit any of the text found between the
'
characters. - The text you provide in the files in the
/Overrides
will replace the in-game text originally provided by the mod. - You can remove any line in the file if you want to keep using the original in-game text shown on that line.
If there is something missing or ambiguous, please create an issue or contact us on the Subnautica Modding Discord using our tags:
- PrimeSonic:
@PrimeSonic#0667
- Metious:
@Metious#3682
Please note that some pages are under construction and the links to them will be enabled as they are completed
[Adding]
- Items/GameObjects using Asset Classes
- Asynchronous loading for ModPrefab
- [Custom Scanner Unlocks]
- Items/GameObjects to the Spawning System
- [Recipes to uncraftable items]
- [Custom Mouse Click Actions]
[Editing]
- Background Type
- Crafting Time
- Equipment Type
- Quick Slot Type
- Size in Inventory
- [Recipes for craftable items]
- Harvest Settings
- BioReactor Fuel Values
- [Scanning Count/Time]
- [Spawning (Where/How often/How many)]
[General Utilities]
- In-Game Options Menu
- Adding crafting recipes for other mods items
- Using items from other mods
- Texture/Sprite Utilities
- [Adding/Playing Audio]
- Config Files using Abstract Json Config class
- Custom Console Commands
- [Registering OnSave/OnQuit Actions]
[Language]