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AlexejheroYTB edited this page Jun 29, 2018
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This wiki will not provide a C# tutorial, nor will it show you on how to set up Visual Studio. (You should know that already)
To get started, reference the file SMLHelper.dll
located in Subnautica/QMods/Modding Helper/SMLHelper.dll
If there is something missing or ambiguous, please create an issue or contact us on the Subnautica Modding Discord using our tags:
- PrimeSonic:
@PrimeSonic#0667
- Metious:
@Metious#3682
Please note that some pages are under construction and the links to them will be enabled as they are completed
[Adding]
- Items/GameObjects using Asset Classes
- Asynchronous loading for ModPrefab
- [Custom Scanner Unlocks]
- Items/GameObjects to the Spawning System
- [Recipes to uncraftable items]
- [Custom Mouse Click Actions]
[Editing]
- Background Type
- Crafting Time
- Equipment Type
- Quick Slot Type
- Size in Inventory
- [Recipes for craftable items]
- Harvest Settings
- BioReactor Fuel Values
- [Scanning Count/Time]
- [Spawning (Where/How often/How many)]
[General Utilities]
- In-Game Options Menu
- Adding crafting recipes for other mods items
- Using items from other mods
- Texture/Sprite Utilities
- [Adding/Playing Audio]
- Config Files using Abstract Json Config class
- Custom Console Commands
- [Registering OnSave/OnQuit Actions]
[Language]